The damage of Fireball has been increased from 25-35 (average 30), to 25-45 (average 35). The radius of the spell has also been increased from 2.5m to 2.75m. This should better balance Fireball compared to other spells in the same tier.
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Fireball is an underpowered spell in Pillars of Eternity.
Fireball does less damage than other AOE spells in the same tier, and has no status effects. For example Noxious Cloud is another AOE spell in the same tier that does more damage (35.5 on Average), has the same radius, and also applies the Sickened Status Effect.
So Fireball was changed here, to be better balanced compared to the other spells. The damage was increased to be roughly equivalent to those other spells, and the radius was slightly increased to account for it having not status effect.
How To Install: Place this fireball.unity3d in the following folder: "Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle".
For example if you use Steam: "C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle"