Pillars of Eternity
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Raygereio

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Raygereio

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Undoes the patch 3.05 nerf

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180302: Finally got around to fixing this. It should work correctly now.
170503: Currently this mod is not working properly. It will work fine at first: The firebug chance will read 10% when you unlock it. However if you then save and reload the game, it will be 3%.

Patch 3.05 changed the Unlabored Blade's chance to cast Firebug from 10% down to 3%. This changes that back to 10%.
Download the archive & unpack it.
Go to <instal folder>\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle and move my copy of the px2_dagger_the_unlabored_blade.unity3d & px2_spellchance_firebug.unity3d to the objectbundle folder, overriding the originals.

If you add this to an ongoing game, it should work as long as you haven't yet fully unlocked the Unlabored Blade.
Under certain conditions it is possible for the proc chance to still read as 3% when you unlock it. That should fix it itself if you save & reload.


If you have already fully unlocked it, you'll see that the Firebug proc chance will still be 3% when you load your save. Don't worry, we can fix this using some console commands.

Sever the Unlabored Blade's bond and rebind it.
Now open the console using the tilde (~) key and activate cheats with "IRoll20s".
Next use "LevelUpSoulbind px2_dagger_the_unlabored_blade" to upgrade it one level.
Repeat that command until the Unlabored Blade is fully upgraded. With the console open, you can use the up arrow to get the previously entered command. So you don't need to fully enter that LevelUpSoulbind command 5 times.
As long as you have my version of the px2_dagger_the_unlabored_blade.unity3d file in the objectbundle folder, the FireBug proc chance should be 10% once you fully unlock.

!!Important note!!
Using the IRoll20s command disables achivements in that game. If you want to continue playing after using it and still get achivements, check the below link on how to reactive them.
https://www.reddit.com/r/projecteternity/comments/30n3j0/reactivating_steam_achievements_after_using_the/