Removes time limits from Spiritshift for all Druid forms and Hiravias.
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Changelogs
Version 1.1
Mod is finished, all Spirit Forms are now available.
THIS MOD IS OUT OF DATE -- I FORGOT I MADE IT FOR <1YR -- WILL UPDATE SOON
IF YOU LIKE MY MOD, PLEASE ENDORSE!
This mod removes the timer for Druid Spiritshift in combat.
Optional file includes the above feature + out of combat Modal option (stay shifted 24/7, run around town shifted).
Supports all Druid forms, as well as Hiravias.
Installation: Extract to C:\Program Files (x86)\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle (back up original files first for easy uninstall)
You may need to save and reload desired game after installation for mod to take effect.
KNOWN ISSUES: You MUST use the latest game version (3.05), or you will encounter graphical artifacts.
If you save while shifted using the Modal option, their weapons will be gone and replaced with the animal claws when you load the save.
To work around this, simply un equip your weapons before shifting and save freely. When you load a save you can just swap the claws for your original weapons.
There is no true 'fix' for this, as the core code does not factor in the possibility of a Druid being shifted during a save.
If you don't want to worry about remembering this I suggest using the main combat only file.