This is a simple mod that removes the pauses that happen when you activate abilities such as quick aim, rapid clearance, rally etc. No longer will you have to sit through an animation every time you use quick aim, instead you can immediately shoot/move after activating.
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This is a simple mod that removes the pauses that happen when you activate abilities such as quick aim, rapid clearance, rally etc. No longer will you have to sit through an animation every time you use quick aim, instead you can immediately shoot/move after activating. Although these animation are fairly short, it can be quiet annoying to watch them repeatedly, especially when you use them several times in one turn. This mod doesn't skip every ability, such as jet jump, attacks and using items such as a med kit (This method doesn't work for them unfortunately). I have also included a second file that skips animations for enemies, some of these skips may not be preferable to some as it can make it confusing as to what a certain enemy has done. This mod uses the PPDefModifer by tracktwo so there are some fairly simple json files that you can edit to remove certain abilities that you don't want to be skipped. The files follow this structure:
To remove an animation skip simply search for the ability in the file ( The comment is based on the name in the editor which mostly follows a Name of enemy + ability structure) and simply delete everything from { to }, or change the -1 to 1, just make sure the very last } in the file doesn't have a coma but the rest do.
Simply put the PPDefModifer.dll in the mods folder and put the json files in a folder name PPDefModifer in the mods folder. PPDefModifer also supports the modification of many different fields, I am currently working making a separate mod that will allow for customizing a huge range of options, similar to this mod: https://www.nexusmods.com/phoenixpoint/mods/21 But will also include such things as facility, difficulty, ability settings (at default values) and whatever else I can find in the files that is worth modifying. I will also upload text files that include all of the modifiable fields, so you can add more to it that isn't included, for now you can find the guids/fields/values from this mod: https://www.nexusmods.com/phoenixpoint/mods/32