Phantom Brigade

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System Senpai

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JunkBunnyModding

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About this mod

A major overhaul to the core experience of the game. Compatible with Vanilla Saves, this upgrade adds a host of new features and quality of life improvements which address many of the community's most popular requests.

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==============What the Mod Adds==============================================
✦ Adds 11 new Mech Frames with additional Module Slots
✦ Adds Blackbird Arms back into the game; will appear in Workshop & Battlefield.
✦ Allows for more dynamic mech building; swap heads, arms, and legs for better stats!
✦ Gives mech types "Grades" -- Common, Uncommon, and Rare
✦ Uncommon / Rare mechs gives more Module Slots (Rebalanced some vanilla mechs to adhere to this)
✦ Adds Dynamic Storage Capacity Upgrades to the Tech Tree. Several upgrades allow for players to store up to: 1000 RARE, 5000 UNCOMMON, and 50000 SUPPLY.
✦ Adds Resource Conversation: Scrap & Refine, 200 Supply -> 20 Uncommon / 200 Uncommon -> 20 Rare
✦ Adds Entire Overhaul to how crafting mechs in the Workshop Works 
✦ Adds new State Grades to get at an at-a-glance view at what a mech offers before building it.
✦ Forces all mechs to have predetermined Reactors & Thrusters.
✦ Rebalances all mech stats, costs, and duration of their craft scaled via what they offer the player.
✦ Redistributes Mech Spawns; with 24 mech variants, you will not find them all in one place! Different branches of the invasion force use entirely different mechs!

Complete List of All New Mechs--------------------------------------

✦ Bolt-Lance - (Uncommon Light) - 2 Module Slots when Crafted as Rare + Barrier
✦ Slip-Dragon - (Uncommon Light) - 2 Module Slots when Crafted as Rare
✦ Sunstar SL1 - (Uncommon Light) - 2 Module Slots when Crafted as Rare
✦ Horus P2 - (Rare Light) - 3 Module Slots when Crafted as Rare + Barrier
✦ Moonstar SL2 - (Rare Light) - 3 Module Slots when Crafted as Rare + Barrier
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✦ Elbrus XL - (Uncommon Medium) - 2 Module Slots when Crafted as Rare
✦ Blackbird II - (Rare Medium) - 3 Module Slots when Crafted as Rare + Barrier
✦ Anubis P7 - (Rare Medium) - 3 Module Slots when Crafted as Rare + Barrier
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✦ Elidibus MK1 - (Uncommon Heavy) - 2 Module Slots when Crafted as Rare + Barrier
✦ Elidibus MK2 - (Rare Heavy) - 3 Module Slots when Crafted as Rare + Barrier
✦ Elbrus XXL - (Rare Heavy) - 3 Module Slots when Crafted as Rare + Barrier

✦ Adds three unique Manufactures: RETECH, Raven Core, and Zion Cybernetics
-- This is just for fluff, but was fun to add.

===============Known Issues==========================

All new mechs introduced in the pack do not have their internal parts properly classified. Instead of seeing Mech+Suffix when detaching a head, such as Elbrus XXL-T1; players will see the core root file address: armor_elbrus03_h_head. This issue has been reported to the developer, unfortunately there is nothing I can do to resolve this display issue on my end. Rest assured once the problem has been fixed, the parts will display their proper names correctly.Will be fixed in next game patch: https://discord.com/channels/380929397445754890/1080147635677171873/1083927026903306320

Furthermore, you can apply a temporary fix by turning on Dev Mode
   ✦  Go to (Core Install Directory, Config>Data>Settings>debug.yaml) -- Change Developer to :true
   ✦  In game, press tilde ( ` ) to bring up the console, then type this command after you load the game: data.load DataMultiLinkerSubsystem
  

Restarting is highly recommended; any mech generated before the installation of the mod will not be able to use the full bounty of the revamped perk system. They'll be identified as having Weapon Perks which means they won't benefit from them at all! Oh no!