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Changelogs
Version 1.7.2
Reduced frequency of muzzle smoke (too much looks awesome but produces transparency artefacts when other effects play through the multiple layers of smoke)
Version 1.7.1
Finally happy with muzzle smoke plumes
Version 1.7.0
Muzzle effects merged into main file
Caught up with some newer weapon types that had their own unique effects
Hailstorm is now epic
Made muzzle smoke a bit more dramatic while trying to retain visibility during extended automatic fire
Version 1.5
Muzzle Effects
adjust fps and tps muzzle smokes
9mm smoke more often, more npc smoke
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Hollywood Shootout
add dust and spark to incendiary hit effect
vary size of blood spurt particles
fix various smoke incorrect lifetime and opacity
improve grenade radial smoke
longer lingering dust on surface effects
tighten grenade explosion effect
add smokin barrel to dragon's breath
Version 1.4
Dragon's Breath rounds are now epic.
HE rounds tightened up, explosion is brighter but shorter lived.
Merged changes from VR into main file. You'll love it I promise.
Version 1.3
THIS IS WHY I STOPPED PLAYING PAYDAY. I couldn't leave this mod alone!
- Enhanced lingering dust on concrete impacts.
- Added movie-style blood mist. I like it. You might not.
Version 1.2.1
Preserving the mod on Nexus now
Kind of new version. There's not an awful lot new, more just a few tweaks here and there cause I felt like being picky. I really wasn't happy with 'nades looking too poofy so they've been tightened up with a more compact and slightly shorter lived fireball. Metal sparks are slightly bigger. Concrete, marble, ceramic etc will spew a few more bits of debris, chuck out a little more smoke too. Puke is hopefully more extreme. I had to test by making walls vomit, but it should work well coming from a pigs mouth.
Version 1.2
Now with added BOOM! Explosions look better and meaner than before. So do explosive arrows, and the frag shotgun rounds, and dynamite, and the RPG.. you get the picture.
Version 1.1
Now with added FIRE! Just a few tweaks to the new fire related effects to make the screams more satisfying. Happy killing everyone!
Version 1.0
Hey all. Making my second mod for this game, this time we are looking at exaggerated bullet effects and explosions. This mod will change most, if not all, of the bullet impact effects to be more dramatic, including explosions and gore. Brought to you by myself, and Yaremko.
This mod will make your eyes bleed with joy. This mod will change most, if not all, of the bullet impact and weapons fire effects to be more dramatic, including explosions and gore.
For now, I am also hosting the Messy Package as an optional file here while modworkshop is dealing with technical issues.
Installation Create folder "mod_overrides" in <PD2 install folder>/assets. Extract the mod to the mod_overrides folder.
Recommend using alongside my Messy Package Mod, which was updated by a kind soul to work with SuperBLT here: