Payday 2
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New Perk Deck

Image Credit: JamesRyman

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Old Version:

Perk #1: Quicksilver

Your dodge is increased by +30%.
You gain additional dodge while crouching by 15%.

Perk #2: Helmet Popping

Increases your headshot damage by 25%.
Increases your speed by 50% when health threshold is below 50%.

Perk #3: Independent

Your total ammo is increased by 40%.
Increases your assault rifle's extra total ammo to additional 70%.

Perk #4: Blending In

You gain +1 increased concealment.
You gain more experience when you complete days and jobs.

Perk #5: The Flash

When you get shot, you gain +20% dodge chance until you perform a dodge with 4 seconds cooldown.
You gain invincibility for 2 seconds when your armor breaks with 15 seconds cooldown.
*Armor regenerates continuously and slowly but killing enemies speeds it up.
All of the armors are weaker than before while the health is buffed.

Perk #6: Collector

Increases your ammo pickup to 135% of the normal rate.
Increases your doctor bag interaction speed by 20%.

Perk #7: Deadly Precision

You deal 70% more headshot damage.
Armors are even weaker (Protection & Dodge).

Perk #8: Fast and Furious

You do 5% more damage. Does not apply to melee damage, throwables, grenade launchers or rocket launchers.
You gain 10% crouching movement speed.

Perk #9: Head Eater

Killing an enemy with a headshot will regenerate 10 health.
Your lmg, smg, assault & sniper rifle's reload speed is increased by +40%.

*Fixed the bug that was preventing armor regeneration delay.

Original Values:

TypeArmour Per PeriodPeriodAmount
Suit       10 2   5
LBV       15 3   5
BV         20 4   5
HBV      25 5   5
Flak      35 6   5.83
CTV      45 7   6.42
ICTV     8510          8.5

Edited Values:

Type       Period   Amount
Suit  12     3
LBV  13.53.5
BV    15   4.5
HBV 16     5
Flak 17    5.5
CTV 18.5  6
ICTV20    7.5