Pathfinder: Wrath of The Righteous

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  1. Xenofell
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    v1.0.10

    - 1.2.0 compatibility patch. Fixed the spellbook functionality not working after the recent patch.

    v1.0.9


    - Added chinese localization. (thanks RomancingSaGa4)
    - Bugfix: Fixed sorter dropdown breaking on the vendor screen after the first time opening the vendor screen in an area.

    v1.0.8

    - Bugfix: The search bar now updates correctly with each letter typed. Whoops!

    v1.0.7

    Only download it if you are playing on 1.1.0 or later.

    - Bugfix: Fixed the various inventory screens resetting to the top of the screen when making changes (e.g. equipping or selling an item).

    v1.0.6

    1.1.0 compatibility patch. Please note that this release is not compatible with older versions. Only download it if you are playing on 1.1.0 or greater.

    - Bugfix: Fixed the spell buttons on the spellbook being misaligned if you had unlocked level 10 spells. (the bar should grow from the left now)
    - Bugfix: Minor mod compatibility changes.

    v1.0.5

    1.0.8d compatibility patch! (and one bonus feature)

    - Feature: Added a new toggle to the Collect All filtering to collect all notable items (items with golden borders).
    - Bugfix: After the release of the recent patch which added 10th level spells to the game, selecting 10th level spells in the spellbook would display metamagic spells and selecting metamagic spells would display nothing. This has now been fixed.

    v1.0.4

    - New feature: Added an option to tweak the behaviour of the Collect All button on the loot window. (default off) This option is fully configurable - make sure to enable and configure via the mod options menu!
    -- Collect all zero-weight items. Any item which has a zero weight will be collected using the Collect All button.
    -- Collect all unidentified items. Items which are not identified will be collected using the Collect All button.
    -- Collect all useful items. Unlearned scrolls and recipes and unread books will be collected using the Collect All button.
    -- Collect all items that pass a price divided by weight cutoff. The default value is 10, meaning that an item of value 10 and weight 1 would be looted, but the same item with a weight of 2 would not be.
    - New feature: Added a new filter to the inventory, 'gear for the selected character'. This filter will only show items with the same weapon, shield, and armour types as the selected character. Very useful for quickly scanning through all of your characters to pick out quick upgrades!
    - New feature: Added a new filter to the inventory, 'non-zero price and weight'. This filter will only display items with a value AND a weight above 0. Very useful to cut down on unsellable items when combined with the price / weight sorter.
    - New feature: Added an option to preventing switching to the metamagic tab after creating a new metamagic spell. This is helpful when you want to create more than one metamagic spell at the same time. (default on)
    - Change: Fixed the search bar background text when you open the inventory for the first time; it will properly display the dropdown option now.
    - Change: The spell filtering by save options should now work for users on non-English localizations.
    - Change: Some options have been relabelled to make their purpose clearer.

    v1.0.3

    https://staticdelivery.nexusmods.com/mods/3662/images/137/137-1632747192-1784142739.png

    - New feature: Added a Learn All Scrolls button to the spellbook UI. If you have any learnable scrolls in your inventory that the selected character can use, one click of this button will automatically learn them for you!
    - New feature: Added an 'all unlearned spells' checkbox to the spellbook UI; this will show all unlearned spells (even ones you don't already know) that match your selected searching criteria. This is handy for e.g. showing every spell you could possibly get and filtering by school or save to plan your future spells.
    - New feature: Added an option to show the spell level next to the spell icon when viewing all spell levels. (default on)
    - New feature: Added an option to hide the little grey metamagic circles above spells (default hidden), which can be very noisy when you have many metamagic feats.
    - Change: The all button has moved to a checkbox at the bottom right; this clears up user confusion, since it was not obvious the button was toggleable separately to the spell levels.
    - Change: Show all spells is now off by default. Big spellbooks can be quite slow to load, and it creates a better user experience if it is opt in.
    - Change: Changing spell levels while the all button is active will no longer trigger a complete spellbook refresh. This is helpful when you're trying to fill your spellbook up level by level while using the all spells view.
    - Change: The spell list will now reset its scroll to the top in appropriate circumstances, e.g. when toggling between spell levels or applying the various spell search and filtering options.
    - Change: Options text updated to make it more clear how to disable certain aspects of the mod (spellbook changes, inventory changes, etc).
    - Change: The spell level buttons have been relocated to the left, snug with the search bar; on some characters (wizards with a specialized school) the buttons would overlap with the school graphics and be hard to click.

    v1.0.2

    https://staticdelivery.nexusmods.com/mods/3662/images/137/137-1632680658-1579194015.png

    - New feature: Spellbook searching mk. 2. First iteration was clumsy to use when you wanted to go through each spell level, so a new solution has been devised! The spell level buttons are back. In addition, there is an "all" button. When this button is selected (default on, configurable in options), all your spells will be shown, regardless of selected level. When it is off, only the selected level will be shown.
    - New feature: Added a toggle on the spellbook screen to show or hide metamagic. (default on, configurable in options)
    - Change: The dropdown icon is now hidden.
    - Change: Updated the options text for the hybrid mode of inventory search bar and removed the experimental text.
    - Fixed: The Inventory search bar now has the correct icon on the dropdown when opening the inventory for the first time.
    - Fixed: When using the hybrid inventory search bar mode, fixed a bug which resulted in the dropdown options on the search bar having no effect. Also, the old category button now updates to reflect the chosen dropdown option.
    - Fixed: The spellbook now properly refreshes when metamagic is written or deleted.

    v1.0.1

    - New feature: Spellbook searching; users can now search the spellbook for spells. All spells are visible by default. Spells can be filtered by spell level or other categories such as saving throw. Searching operates on the name, saving throws, and school by default, and the description can be toggled in the mod options. Clicking on a spell will select that spell memorisation level on the left of the screen. Please note this is the first iteration, there is plenty to improve, including performance!
    - New feature: Sorting by type now sorts also by subtype alphabetically, e.g. longswords will come after daggers.
    - Change: The scrollbar now resets to the top when pressing enter to complete an inventory search. (tweakable via mod options)
    - Change: The search bar now has focus when opening the inventory screen. (tweakable via mod options)
    - Fixed: In some circumstances, when looting, a bunch of exceptions could spam the log file.
    - Fixed: Users can configure the searching categories (e.g. searching item description) once more.
    - Fixed: If the search bar was disabled but the user had tweaked their visible filters, bad things would happen, but no more!

    Note for previous users of Inventory Search Bar, Weight Value Sorting, and Highlight Important Loot

    This release fixes a number of bugs and makes some improvements from the most recent releases of these mods...

    - (InventorySearchBar) Now displays on the stash menu.
    - (InventorySearchBar) Using the experimental category button option doesn't reset when interacting with the inventory now.
    - (InventorySearchBar) Filters can be customized in the options.
    - (InventorySearchBar) Chosen filter can (optionally) be reset when opening the inventory screen.

    - (WeightValueSorting) Fixed a bug where items with negative weights (such as bags of holding) would display in an incorrect order.
    - (WeightValueSorting) Revamped the sorting dropdown to be more aesthetically consistent with the rest of the UI.
    - (WeightValueSorting) Sorters can now be customized in the options.

    - (HighlightImportantLoot) Fixed some cases where highlighting could fail when there were multiple loot windows at once.
  2. vampiresoap
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    Spellbook is still empty, which is ridiculous. Mod doesn't add much, but every time I've used it, it's riddled with bugs. Uninstalled permanently. 
    1. UthervL
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      I have the same problem even after fix has been applied
    2. OfficerHotPants
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      Not surprising.  It's very outdated.
  3. Gandaug
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    This appears to not be working currently. Installing through Unity Mod Manager this mod says it has errors, and the options menu doesn't work.
    1. Morthasa
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      Currently Toybox provides a viable alternative
  4. Morthasa
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    28th April 2023 PSA
    Elements of this mod have been integrated into Narria's Toybox Mod (also available here on Nexus).
    I haven't had the chance to thoroughly check everything, but it appears that both enhanced inventory searches and spellbook functionality are enabled and working properly at time of writing.

    Note that, if using Toybox, the enhanced inventory and spellbook functionalities must be enabled (in one of the Toybox Mod's option tabs) AND the game needs to be reloaded for the features to kick in.

    I also disabled the standalone Enhanced Inventory mod to avoid conflicts, but I don't know if it's necessary or just removes redundancy.
  5. AotrsCommander
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    PSA folks: Even using the 1.4fix. provided below, it appears this mod doesn't work o the current patch - or, at least, it was giving me error messages and further completely blocked my progression by rendering me unable to loot the first chest (that contains your confiscated gear). As it took some time for me to determine what was the cause (I thought it might be one of or all of the three modes which required restart), but it appears primarily to be this mod unfortunately.

    So just be aware if you are starting a new game and have this mod installed, you might run into this issue (or possibly further into the game; can't say, since it now quarter-past three in the morning on Christmas Day and I have done enough problem-solving for one day...!)
    1. flamwit
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      Yeap, fix doesn't work properly, I've got bug with spellbook
    2. gurugeorge
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      Yeah I'm getting stuck on loading screen even with the 1.4 version in.
  6. BillyBonc
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    It doesn't work on 2.0.5 :( 
    1. Rincewindlive
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      There is a fix on the Owlcat Discord Server:
      https://cdn.discordapp.com/attachments/815735034514112512/1014659582141939833/EnhancedInventory-1-4-fix.zip
    2. topagae
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      There's a fix but not from the mod owner?
  7. realityhd124
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    Anyone know why everytime i launch game the UMM has a red bubble and says needs restart everytime
  8. Zaramnor
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    Hi, I posted this at ToyBox mod at first, but it turned out, that Enhanced Inventory caused the bug ... As with a new character, everything is fine. But when I once do a respecc, the inventory page is blank: (all the leveld characters have the same issue, so it's not a new char problem alone)
  9. dynamicnet
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    There are reports of a bug in this mod as it relates to the current version which causes blank spell books.
    See https://discord.com/channels/645948717400064030/884509384951083041/1037004988460834866
    1. DiscipleDarkfriend
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      Can confirm this is the case for me as well, I cannot use the mod atm, waiting on an update or unofficial patch in the meantime. 
    2. jgz
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      Same problem.  Didn't realize how much I used this mod till I had to turn it off. Hope someone has time to update it.
    3. Morthasa
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      Turn off spellbook integration for a quick and dirty fix. You'll at least get to keep partial mod functionality rather than having to disable it completely.
    4. MANTIKORR
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      Same here. All my spellbooks are empty.

  10. gurugeorge
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    Just a PSA.  Unfortunately, with the October 31 Update 2.0.3i this (or rather the temporary Discord update posted below in the thread by Fonjask, which worked fine up to this update, and was necessary because the official mod wasn't working with recent updates) makes all the spells in all spellbooks (divine and arcane) disappear.
    1. Morthasa
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      While it is not a complete solution, disabling "Spellbook functionality" in the mod settings is sufficient to solve the issue.
      At least you get to keep the inventory filtering parts, which still seem to work fine as far as I've been able to see.
    2. detentecordiale
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      Thank you for this! Had exactly same problem... I also noticed that some item text holders was being shown as code.
  11. Fonjask
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    EDIT: As of October 31st this fix no longer works entirely and causes blank spellbooks. For a "quick and dirty fix", do as Morthasa has suggested and disable "Spellbook functionality" in the mod settings. That way, the other 90% of this mod (the files I linked below) will still work.

    Updated on the Discord by Zepheon.

    Direct link: https://cdn.discordapp.com/attachments/815735034514112512/1014659582141939833/EnhancedInventory-1-4-fix.zip

    If you don't trust this random link, wait for the update here - they're in contact with the mod author to take over this page.

    To see where I got this link from, join the official Discord ( https://discord.com/invite/owlcat ), and then click this link to be taken directly to the message: https://discord.com/channels/645948717400064030/815735034514112512/1014659582330679429

    Alternatively, join the official discord and do a search in #mod-user-general for "here you go, give it a try" and jump to said message. That'll get you directly to the download link as well.
    1. Starlight77
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      Thank you very much, my dude!
    2. Meltdownhell
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      Thanks wody!
    3. DomShadow123
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      Thanks a lot.
    4. turfuin
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      many thanks, there is one functionality that is missing though, it's the sort by price/weight very useful at start when we have to choose which items to drop ;)

      As now I am in act IV with the Treasure of the midnight DLC and its bags of holding, it's less important but I will miss it in my next game  ;)
    5. KREPTiiK
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      Thank you for posting! I appreciate it!
    6. ryoaltz
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      how to install it ? i try with unitymod but cant detect the file type. thx
    7. Xetear
      Xetear
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      Thank You!
    8. gab21
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      the unity mod cant detect this latest versionn
    9. smulgul
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      Any updates on this?
      Seems like I'm not the only one who can't get the liked zip file to work.
    10. gurugeorge
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      If anybody's having problems, just relevantly paste the contents of the zip file into the "Enhanced Inventory" folder in the "mods" folder (in the main game folder) and in the relevant folder in UMM itself, wherever that is on your system, and overwrite to replace when prompted.

      It definitely works, I can see and use the inventory now.

      Many thanks to Fonjask for posting this here.