This mod needs to be updated to the most recent version of the UMM, I have been unable to get it to work with v. 0.15.0. If anyone else has found a way to get it to work, that would be greatly appreciated.
I apologize in advance for bad English using Google.
How to completely remove clothes from a character? It is desirable in parts so that for example, only shoes can be removed. I had a bug, I saw a character without clothes. But I can not repeat it in any way, let alone make it so that it is partial. This is important for getting into the role of the character. I have a druid who senses nature with his body. And I am terribly annoyed that because of the f***ing moral norms, I can not strip the character even with the help of mods.
No such mod exists currently. and I'm not really interested in adding a feature like that because because it would require tagging the mod as adult content
While it works fine with the main campaign with UNity Mod Manager 0.14.2.0, it keeps me from loading my Varnhold's Lot save. Is this a known issue? I can load the Varnhold's Lot saves fine without the Visual Adjustments mod.
[Manager] Injection... [Manager] Initialize. Version '0.14.2.0'. [Manager] Injection successful. - Completed reload, in 2.304 seconds <RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.533522 ms [Manager] Parsing mods. [Manager] Reading file 'D:\Steam\steamapps\common\Pathfinder Kingmaker\Mods\BagOfTricks\Info.json'. [Manager] Reading file 'D:\Steam\steamapps\common\Pathfinder Kingmaker\Mods\CheatMenu\Info.json'. [Manager] Reading file 'D:\Steam\steamapps\common\Pathfinder Kingmaker\Mods\HairUnlocker\Info.json'. [Manager] Reading file 'D:\Steam\steamapps\common\Pathfinder Kingmaker\Mods\Respec\Info.json'. [Manager] Reading file 'D:\Steam\steamapps\common\Pathfinder Kingmaker\Mods\VisualAdjustments\Info.json'. [Manager] Sorting mods. [Manager] Loading mods. [BagOfTricks] Version '1.12.5'. Loading. [BagOfTricks] Game Version: 1.2.6c [BagOfTricks] Game Version (Mod): 1.2.5d [BagOfTricks] Active. [BagOfTricks] Loading time 2.01 s. [CheatMenu] Version '1.2.2'. Loading. [CheatMenu] Active. [CheatMenu] Loading time 0.06 s. [HairUnlocker] Version '1.1.0'. Loading. [HairUnlocker] Active. [HairUnlocker] Loading time 0.06 s. [Respec] Version '1.5.10'. Loading. [Respec] Active. [Respec] Loading time 0.32 s. [VisualAdjustments] Version '1.8.0'. Loading. [VisualAdjustments] Active. [VisualAdjustments] Loading time 0.24 s. [Manager] FINISH. FOUND 5 MODS. SUCCESSFUL LOADED 5 MODS.
[Manager] Checking for updates. Setting up 2 worker threads for Enlighten. Thread -> id: 3bf8 -> priority: 1 Thread -> id: 1e6c -> priority: 1 The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 510)
1920x1080 FullScreenWindow Show The AssetBundle 'StreamingAssets\Bundles\shaders' can't be loaded because another AssetBundle with the same files is already loaded.
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The AssetBundle 'StreamingAssets\Bundles\common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
(Filename: Line: 43
iscalio Set Areas Folder to C:/Users/Iscalio/AppData/LocalLow/Owlcat Games/Pathfinder Kingmaker\Areas Received stats and achievements from Steam Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 463049. Total: 905.328618 ms (FindLiveObjects: 60.962417 ms CreateObjectMapping: 101.407057 ms MarkObjects: 742.216818 ms DeleteObjects: 0.741947 ms)
Await event system 1920x1080 FullScreenWindow Await input module [Physics.PhysX] cleaning the mesh failed
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <e1a80661d61443feb3dbdaac88eeb776>:0 at Kingmaker.Visual.CharacterSystem.CapeColorizer.Colorize (Kingmaker.Visual.CharacterSystem.EquipmentEntity ee, Kingmaker.Visual.CharacterSystem.EquipmentEntity+OutfitPart outfitPart, System.Int32 primaryRampIndex, System.Int32 secondaryRampIndex) [0x00113] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.Visual.CharacterSystem.Character.RebuildOutfit () [0x00190] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.View.UnitEntityView.OnDataAttached () [0x003ed] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.View.EntityViewBase.set_Data (Kingmaker.EntitySystem.EntityDataBase value) [0x00012] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.EntityDataBase.AttachToViewOnLoad (Kingmaker.View.EntityViewBase view) [0x00089] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.SceneLoader.LoadSceneEntities (Kingmaker.EntitySystem.SceneEntitiesState state, System.Collections.Generic.IEnumerable`1[T] viewList) [0x00177] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.SceneLoader+<LoadAreaCoroutine>c__Iterator0.MoveNext () [0x00715] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.LoadingProcess.TickLoading () [0x0000c] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.LoadingProcess.Update () [0x000e0] in <471cc81d2f8c4660b6b6794c466f489d>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Kingmaker.Runner:ReportException(Exception) Kingmaker.EntitySystem.Persistence.LoadingProcess:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <e1a80661d61443feb3dbdaac88eeb776>:0 at Kingmaker.Visual.CharacterSystem.CapeColorizer.Colorize (Kingmaker.Visual.CharacterSystem.EquipmentEntity ee, Kingmaker.Visual.CharacterSystem.EquipmentEntity+OutfitPart outfitPart, System.Int32 primaryRampIndex, System.Int32 secondaryRampIndex) [0x00113] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.Visual.CharacterSystem.Character.RebuildOutfit () [0x00190] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.View.UnitEntityView.OnDataAttached () [0x003ed] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.View.EntityViewBase.set_Data (Kingmaker.EntitySystem.EntityDataBase value) [0x00012] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.EntityDataBase.AttachToViewOnLoad (Kingmaker.View.EntityViewBase view) [0x00089] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.SceneLoader.LoadSceneEntities (Kingmaker.EntitySystem.SceneEntitiesState state, System.Collections.Generic.IEnumerable`1[T] viewList) [0x00177] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.SceneLoader+<LoadAreaCoroutine>c__Iterator0.MoveNext () [0x00715] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.LoadingProcess.TickLoading () [0x0000c] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.EntitySystem.Persistence.LoadingProcess.Update () [0x000e0] in <471cc81d2f8c4660b6b6794c466f489d>:0 Rethrow as LoadGameException at Kingmaker.EntitySystem.Persistence.LoadingProcess.Update () [0x00150] in <471cc81d2f8c4660b6b6794c466f489d>:0
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <e1a80661d61443feb3dbdaac88eeb776>:0 at Kingmaker.Visual.CharacterSystem.CapeColorizer.Colorize (Kingmaker.Visual.CharacterSystem.EquipmentEntity ee, Kingmaker.Visual.CharacterSystem.EquipmentEntity+OutfitPart outfitPart, System.Int32 primaryRampIndex, System.Int32 secondaryRampIndex) [0x00113] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.Visual.CharacterSystem.Character.RebuildOutfit () [0x00190] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.Visual.CharacterSystem.Character.UpdateCharacter () [0x0037c] in <471cc81d2f8c4660b6b6794c466f489d>:0 at Kingmaker.Visual.CharacterSystem.Character.Update () [0x00024] in <471cc81d2f8c4660b6b6794c466f489d>:0
NullReferenceException: Object reference not set to an instance of an object at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x008ee] in <471cc81d2f8c4660b6b6794c466f489d>:0
NullReferenceException: Object reference not set to an instance of an object at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x008ee] in <471cc81d2f8c4660b6b6794c466f489d>:0
Unity mod manager is reporting the status of this mod as "need restart". I have restarted the game and my computer but the status does not change. The only other mod I have installed is bag of tricks.
The mod version is up to date. My UMM version is 0.14.0.0
If you have any troubleshooting tips it would be greatly appreciated.
Hello and excuse me if I'm asking a silly question. How can I change the racial model of my character? For example, I want to change the female gnome model to female human. There is an "override view" option, which allows me to change model to human female, but it is not customizable. It's just default human female model and I cannot change hair, face, etc. Is it just the way it works, or am I missing something? Thanks.
Hello, I encountered an issue: When I choose to "Hide Class Cloak" I cannot bring it back even after I disable the option.
Edit: I found out others have the same issue as reported in Bugs section. I added a comment there as well with more details. Hope you can find a fix soon!
Only Bag of Tricks, Kingdom Resolution, Toggle AI and Stealth Hotkey, and Weapon Set Hotkeys had compatibility issues with 0.13. This mod, and others works with both 0.12 and 0.13.
Is there anyway to expand the colour selection of hairs? It really bugs me that my half-elf can't get the hair colours elves and humans have available to them.
238 comments
Visual Adjustments is not compatible with Unity Mod Manager 0.14. Upgrading to 0.14.1 should fix the issue
How to completely remove clothes from a character? It is desirable in parts so that for example, only shoes can be removed. I had a bug, I saw a character without clothes. But I can not repeat it in any way, let alone make it so that it is partial. This is important for getting into the role of the character.
I have a druid who senses nature with his body. And I am terribly annoyed that because of the f***ing moral norms, I can not strip the character even with the help of mods.
While it works fine with the main campaign with UNity Mod Manager 0.14.2.0, it keeps me from loading my Varnhold's Lot save. Is this a known issue? I can load the Varnhold's Lot saves fine without the Visual Adjustments mod.
The mod version is up to date. My UMM version is 0.14.0.0
If you have any troubleshooting tips it would be greatly appreciated.
How can I change the racial model of my character? For example, I want to change the female gnome model to female human.
There is an "override view" option, which allows me to change model to human female, but it is not customizable. It's just default human female model and I cannot change hair, face, etc.
Is it just the way it works, or am I missing something?
Thanks.
It is possible to use the respec mod to change your race.
Edit: I found out others have the same issue as reported in Bugs section. I added a comment there as well with more details. Hope you can find a fix soon!