I have no suggestion, just a question : How to change the Blueprint Character Name please ? I had renamed my leopard, it's ok in the inventory but when I put cursor on the pet, it's still marked "leopard".
Would it be possible to add the option to multiply class features as there is in ToyBox? I'm playing a kineticist and can't seem to figure out a way to get extra elements in KM as opposed to WotR.
I'am playin Kineticist and added several Elements (almost all) and infusions. You DONT NEED to actually add an Element. It's enough to add the blast you want and the game will automatically add the element related. If You add "cold blast" (feature) the game also adds the "Water" element (feature) and everything related = Water Kinetic blade + Infusions, Wild talents, ecc.
I think it's better to avoid messing with the "progression" features (ex. Element Expanded) to avoid possible bugs/breaks. I dont find it needed since you can achieve everything by simply adding the Blasts/Elements you want. So why need to change the element chosen at lv1-8-15?
p.s. i'm loving the Kinetcist Class but i find it very unfair that you have so few "spells" compared to other casters (Sorceror, Wizard, ecc) wich may choose freely between dozens of spells (element, CC or pure dmg, single target or AoE) and only ofter a couple of lvl. As Kineticist You acutyally have 1 (or 2 if u count Extended Range) spell per several lv. Then You start getting some AoE but not that good till you take Spray, Impale/Torrent (and even this are kinda limitated...you cant alwyas get the enemies alligned). I kinda need to add other elements/infusion coz is kinda boring otherwise.
Bag of Tricks and Toy Box is the greatest mods! Big thanks! I have one suggestion. Maybe you could add an option to toggle highlighting of interactive object, instead of keeping button pressed. And maybe it is possible to choose what to highlight. I mean that NPC's names are not always needed.
Option to reduce restrictions on Enlarge/Reduce Person spells, at least for undead party characters should allow people to use Jaethal with a Scythe and 6 foot range since she doesn't tank decently at least for some time.
I've read, in another forum, that you might be able to use bag of tricks to remove romance restrictions and pursue several romances at once. I like the game, but I don't have the drive nor time to do several playthroughs, just for a different romance.
If it is possible, how would you go about changing this with the mod? And if not, could this be an option that could be added at some point?
No, I had 6, but then there was the nymph quest, and I needed to be alone. So I did not want to go back to the one just to reform the party. I needed to enter with only my main character.
Bag Of Tricks - Suggestions (280 comments)
Use this thread for suggestions.
You can view and vote on suggestions here: https://poll.ly/#/PvJYjaEO
Due to time constraints I currently won't be able to reply to all suggestions, but I'll still try to read them all.
I had renamed my leopard, it's ok in the inventory but when I put cursor on the pet, it's still marked "leopard".
You DONT NEED to actually add an Element.
It's enough to add the blast you want and the game will automatically add the element related.
If You add "cold blast" (feature) the game also adds the "Water" element (feature) and everything related = Water Kinetic blade + Infusions, Wild talents, ecc.
I think it's better to avoid messing with the "progression" features (ex. Element Expanded) to avoid possible bugs/breaks.
I dont find it needed since you can achieve everything by simply adding the Blasts/Elements you want. So why need to change the element chosen at lv1-8-15?
p.s. i'm loving the Kinetcist Class but i find it very unfair that you have so few "spells" compared to other casters (Sorceror, Wizard, ecc) wich may choose freely between dozens of spells (element, CC or pure dmg, single target or AoE) and only ofter a couple of lvl. As Kineticist You acutyally have 1 (or 2 if u count Extended Range) spell per several lv. Then You start getting some AoE but not that good till you take Spray, Impale/Torrent (and even this are kinda limitated...you cant alwyas get the enemies alligned). I kinda need to add other elements/infusion coz is kinda boring otherwise.
I have one suggestion. Maybe you could add an option to toggle highlighting of interactive object, instead of keeping button pressed. And maybe it is possible to choose what to highlight. I mean that NPC's names are not always needed.
I like the game, but I don't have the drive nor time to do several playthroughs, just for a different romance.
If it is possible, how would you go about changing this with the mod?
And if not, could this be an option that could be added at some point?
Is there any way to use the mod functions in a save, but start clean on another save file when you load it?