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Created by

pleby

Uploaded by

ImPleby

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About this mod

Makes you do 0 damage to structures. In Servers the structures have 9999999999999 HP.

Requirements
Permissions and credits
Changelogs
Notes:
  • If you don't want structures to exist outside of bases leave Structure deterioration rate alone

Installation Instructions
(Steam)
  • You can open Steam and right click PalWorld > Manage > Browse local files
  • Download and extract UE4SS_v3.0.1.zip in Palworld\Pal\Binaries\Win64
  • Download and extract NoStructureDamage.zip in Palworld\Pal\Binaries\Win64\Mods
  • Go back to Palworld\Pal\Binaries\Win64
  • Edit UE4SS-settings.ini and set bUseUObjectArrayCache = true to false
Changing World Settings Instructions (Steam)
  • Start Palworld.
  • Click on your save > Change World Settings > Custom Settings
  • Scroll down to Damage to Structure Multiplier and move the diamond(Slider) until the value is 0
  • Do the same with Structure deterioration rate
Installation Instructions (Server)
  • Download and extract UE4SS_v3.0.1.zip in PalServer\Pal\Binaries\Win64
  • Download and extract NoStructureDamage.zip in PalServer\Pal\Binaries\Win64\Mods
  • Go back to PalServer\Pal\Binaries\Win64
  • Edit UE4SS-settings.ini and set bUseUObjectArrayCache = true to false
Changing World Settings Instructions (Server)
  • Go to PalServer\Pal\Saved\Config\WindowsServer
  • Edit PalWorldSettings.ini and set BuildObjectDamageRate=0 | BuildObjectDeteriorationDamageRate=0
Frequently asked questions:
Q
: Does it only work on newly placed structures?
A
: No it will work on already placed structures and newly placed structures!
Q: Does it work on dedicated servers?
A:
Yes the solution I found was to set all the structures HP to a very high value 9999999999999 to be exact.
Q: Does only the host have to install the mod?
A: Yes as long as it's a co-op session and for dedicated server I got no clue test it for me.