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Changelogs
Version 2.0
Improved version uses UE4SS and PalSchema
Now fully compatible with all current and most likely future Palworld Skins (do not quote me, but we haven't had issues so far)
Corrected minor socket issues in Elizabee, Beegarde, and Lunaris.
Rebranded to "Bunny Bee Skin Pack"
Version 1.2.1
Fixed an issue where, due to me being a complete idiot, Hornette had no eyes. She can see you, your time is not now
Version 1.2
Added Prixter "Ribbon" Skin, based on the same friend's request
Serenity has less armor because having an identical clone of my own character following me around was getting a little too weird
Icons for all characters have been re-rendered using new lighting, they should less crusty now
Fixed an issue where Serenity/Hornette wouldn't animate their eyes and would just have this weird blank stare all the time
NOTICE: Version 1.2.1 and prior will hide all skins added after Sakurajima (Halloween and Feybreak Winter Skins) "Bunny Bee Pack" 2.0+ is fully compatible with all existing Palworld Skins, including Feybreak Save backups are always a good idea, but thorough testing has shown that no permanent damage will be caused by this mod or removal of it Thanks to PalSchema, I can now make this mod and others like it with almost reckless abandon. This mod adds several skins for Lunaris, Beegarde, Elizabee, and one for Prixter. Most of the Bee skins are based on a friend's elemental Elizabee/Beegarde team, and the Lunaris skins are based on the Lunaris armor sets available in my other mod, Playable Pals. Installation is...involved, now, but usage is easy, and concerns of compatibility or "corruption" are nonexistent. The experimental UE4SS requires you to extract the UE4SS files into Win64 of the Binaries folder, and if you have an old 2.5.2 or 3.0.1 UE4SS install, you need to delete the old operational files (ue4ss.dll and such) and copy your old Mods Folder into the new ue4ss subfolder. I'm sure someone else has written more...thorough documentation. PalSchema itself is installed like any other "Lua" mod (just drop its folder in the Ue4ss mods folder)
BunnyBee Pack is installed by extracting the included zip to Palworld/Pal. It will deposit a Pak file in Pal/Content/Paks/~mods, and another file in Pal/Binaries/Win64/ue4ss/mods/palschema/mods/BunnyBeePack/Skins If both of those are in place, then you're set. The skins will appear in the pal Dressing Facility, like vanilla skins. There are no known incompatibilities, even among "skin" mods. I have no intentions of making support for Altermatic (Too lazy to reinstall it), but if you know what you're doing, you can write a JSON for it yourself.