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CloudofChaos

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Cloudofchaos

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About this mod

Changes and ideas i had while playing, maybe some one else would enjoy. Includes a txt file with every thing so you can alt tab, there's a lot of crafting changes. Will probably tweak more on future playthroughs.

Permissions and credits
For Definitive Edition
Requires Steam Betas - Mono Branch
BepInEx 5.4.22.0 +
SideLoader 3.8.4 +

Burning duration 40 seconds -> 60 seconds
Foods/Drinks that give Cold/Hot weather defense buff - duration 240s -> 600s
Elemental Boon skills cooldown 120s -> 60s
Chakram Dance cooldown 120s -> 60s
Weather Tolerance passive 8 -> 5 def
Acceptance passive 8 -> 5 def
Elemental Immunity duration 15s -> 20s
Gong Strike - no longer removes imbue
Infuse Frost/Fire - no longer removes boon
Infuse Light - mana cost 12 -> 15
Elemental Discharge - durability cost 4% into 6 points

RANGED COMBAT
Throwable Bombs now have a 1.5 second fuse instead of 3
Arrows/Bullets stack to 20
Added Frost Arrows - 5 Ice damage, applies 40% chill buildup
Added Shock Arrows - 5 Lightning damage

TRAPS
Toxic Trap = Poison -> Extreme
expert inflicts Crippled, Physical 30 -> Decay 30
Improved Toxic Trap - Extreme Poison -> Plague
expert inflicts Crippled, Physical 30 -> Decay 30
Incendiary Trap = Fire 85 -> 80, 
expert Physical 30 -> Fire 30
Improved Incendiary Trap - expert Physical 30 -> Fire 30
Ethereal Trap = removed shark cartilage, Ethereal 60 -> 80
Flash Trap - added shark cartilage/calygrey hairs, lightning 60 -> 80 
expert lightning 30 -> 40
Shock Trap - added power coil

BACKPACKS
Primitive Satchel - carry 25 -> 35, -5% stamina cost
Adventurer - carry 35 -> 75, price 60s -> 250s, 5% physical damage bonus
Nomad - carry 50 -> 75, price 25s -> 100s, food preservation 2% -> 25%
Alchemist - carry 60 -> 75, price 130s -> 250s, mana cost -5%
Scaled - -5% stamina cost, +5% movement speed
Strongbox - carry 60 -> 75, price 100s -> 250s, +5% damage resistance, food preservation 4% -> 10%
Brigands - carry 70 -> 100, movement +5%
Boozu - carry 75 -> 100, -5% stamina cost, +5% movement speed
Brass Wolf - carry 75 -> 100, price 200s -> 250s, 5% damage resistance, food preservation 0 -> 10%
Glowstone - carry 75 -> 100, -5% mana cost, Barrier +1, +5% elemental resists
Light Mender - carry 75 -> 100, +5% elemental damage
Preservation - carry 75 -> 100, 0.25 mana regen
Prospector - movement +5%, price 100s -> 250s, food preservation 4% -> 10%
Chalcedony - carry 80 -> 100
Dusk - carry 80 -> 100, price 300s -> 750s
Weaaver - carry 80 -> 100
Zhorns - carry 75 -> 100, +5% damage resist
Trader - carry 100 -> 125, -10% movement -> +5%, food preservation 6% -> 25%, price 250s -> 1000s
Mefinos - carry 110 -> 150, +20% stamina cost, -10% movement

TENTS
Improvised Bedroll - weight 2 -> 1
Plant Tent - no longer refills food/water, costs 10s up from 8s, weight 0.2 -> 0.5
Simple Tent - weight 5 -> 3, price 32s -> 50s
Fur Tent - weight 6 -> 5, price 65s -> 100s
Camo Tent - weight 4 -> 3, price 50s -> 100s
Luxury Tent - weight 6 -> 5, price 200s -> 250s

FOOD
cactus fruit - added restore 50 water / 5%
Travel Ration - lasts 104 -> 30 days
Dry Mushroom Bar - lasts 104 -> 30 days
Jerky and Alpha Jerky = lasts 15 -> 30 days
Torcrab Jerky - lasts 16 -> 30 days

Potions
Sanctifier Potion - remove corruption 20% -> 25%
Life Potion - removes burning
Great Life Potion - removes burning

ITEMS
cooking pot - price 20s -> 25s
alchemy kit - price 60s -> 50s, weight 5 -> 4
Lantern of Souls - Replaces all elemental resists with 5% elemental damage, +25% Physical Resist
Lightmender Lexicon - +5% all elemental damage, mana cost -5%
Lexicon - mana cost -5%
Ghost Drum - weight 6 -> 3
Sky Chimes - weight 6 -> 3
Virgin Lantern - price 25s -> 250s, durability 200 -> 300

WEAPONS
All Vampiric Weapons ignore half resists
2H SWORDS
Pathfinder Claymore - Physical 9.75 -> 30, Decay 29.25 -> 10, attack speed 0.9 -> 1, durability 250 -> 300
Starchild Claymore - Physical 25.5 -> 26, Lightning 25.5 -> 26
Zagis Saw - Physical 40 -> 50
Wolf Claymore - Physical 43 -> 50, impact 34 -> 40
Royal Great Khopesh - Physical 43 -> 45, Attack speed 1 -> 1.1
Thorny Claymore - Physical 16 -> 20, Ethereal 16 -> 20, Impact 36 -> 40, Attack Speed 1.1 -> 1, durability 225 -> 300
Assassins Claymore - Physical 24 -> 37, Impact 33 -> 37, durability 200 -> 300
Chalcedony Claymore - Physical 19.5 -> 20, Frost 19.5 -> 20, Impact 35 -> 40
Palladium Claymore - Physical 29.25 -> 30, Lightning 9.75 -> 10, Impact 39 -> 40
Golem Rapier - Physical 39 -> 13, added Decay 26, Impact 39 -> 35
Meteoric Claymore - Physical 24 -> 26, Fire 24 -> 26
Vampiric Greatsword - Physical 50 -> 52, Impact 39 -> 40, Attack speed 0.9 -> 1
Fang Greatsword - durability 225 -> 300
Gold Lich Claymore = Physical 30.75 -> 26, Lightning 10.25 -> 26, Impact 39 -> 52, Durability 450 -> 500
Horror Greatsword - Physical 39 -> 20, Decay 13 -> 30, impact 47 -> 50, durability 275 -> 400
1H SWORDS
Strange Rusted Sword - Physical 22 -> 25, durability 75 -> 200
Assassins Sword - Physical 18.75 -> 26, Decay 6 -> 6, durability 125 -> 200
Fang Sword - Durability 150 -> 225
Meteoric Sword - Physical 19 -> 20, Fire 19 -> 20
Palladium Sword - Physical 23.25 -> 24, Lightning 7.75 -> 12
Gold Lich Sword - Physical 24.75 -> 20, Lightning 8.25 -> 30, Impact 23 -> 30, durability 375 -> 400
Brand - Impact 27 -> 30, durability 425 -> 400
Horror Sword - Physical 29.25 -> 20, Decay 9.75 -> 20, durability 200 -> 300
Radiant Wolf Sword - Physical 20, Lightning 34 -> 20
1H MACES
Mertons Firepoker - Physical 14.5 -> 15, Fire 14.5 -> 15
Gold Lich Mace - Physical 28.5 -> 24, Lightning 9.5 -> 24, Impact , 38 -> 50
Skycrown Mace - Physical 23.5 -> 24, Frost 23.5 -> 24
Meteoric Mace - Physical 22 -> 24, Fire 22 -> 24
Sealed Mace - Physical 21 -> 24, Changed Decay 14 into Ethereal 24, Impact 28 -> 50, durability 200 -> 300
Horror Mace - Physical 36 -> 24, Decay 12 -> 24
Scepter of the Cruel Priest - Decay 55 -> 50, removed bonus 13% decay
2H MACES
Meteoric Hammer - Physical 23.5 -> 25, Fire 23.5 -> 25
Pillar Greathammer - Physical 42.7 -> 25, Lightning 18.3 -> 25, Impact 75 -> 60, attack speed 0.8 -> 1
Horror Greatmace - Physical 37.5 -> 25, Decay 12.5 -> 25, durability 350 -> 400, attack speed 1 -> 1.1
Manticore Greatmace - Physical 24.5 -> 25, Decay 24.5 -> 25, attack speed 1.1 -> 0.9
2H AXES
Worldedge Greataxe - Physical 24.5 -> 25, Decay 24.5 -> 25, attack speeed 1.1 -> 0.9, ignores half resists
Crescent Greataxe - Physical 27.75 -> 30, Ethereal 9.25 -> 10, attack speed 1.2 -> 1.1, impact 33 -> 40, durability 250 -> 300
Palladium Greataxe - Physical 30 -< 25, Lightning 10 -> 25, impact 36 -> 46
Horror Greataxe - Physical 40.6 -> 25, Decay 13.5 -> 25, durability 300 -> 400
1H AXES
Horror Axe - Physical 30.75 -> 21, Decay 10.25 -> 21, durability 225 -> 300
Palladium Axe - Physical 24.75 -> 21, Lightning 8.25 -> 21
Living Wood Axe - Physical 12.5 -> 20, Ethereal 12.5 -> 20, durability 175 -> 200
SPEARS
Horror Spear - Physical 39 -> 26, Decay 13 -> 26, durability 225 -> 400
Thorny Spear - Physical 16 -> 20, Ethereal 16 -> 20, durability 175 -> 300
Gold Lich Spear - Lightning 14 -> 26, Impact 24 -> 33
Meteoric Spear - Physical 24 -> 26, Fire 24 -> 26
Werlig Spear - Physical 24 -> 26, Lightning 24 -> 26
Hailfrost Spear - Physical 24.5 -> 26, Frost 24.5 -> 26
POLEARMS
Dreamer Halberd - Physical 22.5 -> 23, Ethereal 22.5 -> 23
Hailfrost Halberd - Physical 24.5 -> 26, Frost 24.5 -> 26
Meteoric Halberd - Physical 21 -> 26, Fire 21 -> 26
Palladium Halberd - Physical 25.5 -> 26, Lightning 8.5 -> 26
Crescent Scythe - Physical 23.25 -> 30, Ethereal 7.75 -> 10, durability 250 -> 300
Beast Golem Halberd - Physical 34 -> 40, attack speed 0.9 -< 1, changed bleed to extreme
Sanguine Cleaver - Physical 30 -> 40, added life steal
Horror Halberd - Physical 34.5 -> 26, Decay 11.5 -> 26, durability 300 -> 400
Spore Halberd - Poison -> Plague
GAUNTLETS
Gold Lich Gaunlits - Physical 20.8 -> 25, Lightning 11.2 -> 25, Impact 16 -> 20, replaced doomed with elemental vulnerability
Palladium Knuckles - Physical 21 -> 22, Lightning 7 -> 18, removed elemental vulnerability
Porcelain Fists - Physical 36 -> 46
Horror Fists - Physical 30 -> 22, Decay 10 -> 22
BOWS
Meteoric Bow - Physical 24.5 -> 25, Fire 24.5 -> 25
Vampiric Bow - Physical 48 -> 50
Obsidian Bow - Physical 25.2 -> 15, Fire 4.8 -> 15
Chalcedony Bow - Physical 25.2 -> 20, Frost 4.8 -> 20
Horror Bow - Physical 40 -> 25, Decay 25, durability 200 -> 300, inflicts extreme poison
Coralhorn bow - Physical 34 -> 15, Ethereal 15
Murmure - Physical 55 -> 25, 25 Ethereal
Wolf Bow - Physical 39 -> 20, 20 Lightning
PISTOLS
Chimera Pistol - durability 100 -> 200
Bone Pistol - durability 150 -> 200
Chalcedony Pistol - durability 150 -> 200
Obsidian Pistol - durability 150 -> 200
Horror Pistol - durability 175 -> 200, exteme poison build up 90% -> 100%
Cage Pistol - weaken build up 90% -> 100%
DAGGERS
Manticore Dagger - Physical 30 -> 20, Decay 10 -> 20
Zhorns Glowstone Dagger - Physical 20.1 -> 20, Lightning 9.9 -> 20

SHIELDS
Spore Shield - Extreme Poison -> Plague
Dragon Shield = Fire Resist +10%
Crimson Shield = Fire Resist +10%, Inflicts Blaze 60% build up
Zhorns Demon Shield - Decay Resist +10%
Palladium Shield - Lightning Resist +10%
Fabulous Palladium Shield - Removed elemental vulnerability, added +5% all elemental resists
Gold Lich Shield = inflicts Elemental Vulnerability 60% build up instead of Doomed, Lightning Resist +10%

ARMOR
Ammolite Armor - added 5 pouch carry weight
Ammolite set now has negative hot protection equal to its cold
Pearlescent Mail - +8 Hot Def
Zagis Mask - stamina cost 8% -> 5%, mana cost 30% -> 10%, movement speed penalty removed, Impact Res 13 -> 15
Damage Bonus 9% -> 10%, added 15% Fire Res + 10% Decay Res
Zagis Armor - stamina cost 8% -> 5%, movement speed -8% -> -5%, Impact Res 17 -> 20, +5 Pouch
Damage Bonus 12% -> 15%, added 30% Fire Res + 20% Decay Res
Zagis Boots - stamina cost 6% -> 5%, cooldown 10% penalty removed, Impact Res 13 -> 15
Damage Bonus 9% -> 10%, added 15% Fire Res + 10% Decay Res
Entomber Hat - Hot Def 7 -> 5, Removed Decay Res, Removed Reduce Stamina Cost, durability 245 -> 300
Entomber Armor - Hot Def 16 -> 10, Removed Decay Res, Removed Reduce Stamina Cost, durability 245 -> 300
Entomber Boots - Hot Def 7 -> 5, Removed Decay Res, Removed Reduce Stamina Cost, durability 245 -> 300
Desert Veil - Hot Def 10 -> 5, added 5% Fire Res
Desert Tunic - Hot Def 20 -> 10, added 10% Fire Res
Desert Boots - Hot Def 10 -> 5, movement 10% -> 5%, added 5% Fire Res
Elite Desert Veil - Hot Def 8 -> 5, Stamina Costs -10% -> -5%, added 10% Fire Res
Elite Desert Tunic - Hot Def 16 -> 10, Stamina Costs -10% -> -5%, dded 20% Fire Res
Master Desert Veil - Hot Def 8 -> 5, Stamina Costs -3% -> -5%, added 15% Fire Res
Master Desert Tunic - Hot Def 16 -> 10, Stamina Costs -7% -> -10%, added 30$ Fire Res 
Master Desert Boots - Hot Def 8 -> 5, Stamina Costs -3% -> -5%, added 15% Fire Res
Elite Hood - Hot Def 8 -> 5
Straw Hat - Hot Def 5 -> 8
Trader Garb - Pouch 8 -> 10, Cold Def 6 -> 5, 
Trader Boots - added 5% move speed, Cold Def 3 -> 5
Sandals - Hot Def 6 -> 8, +5% movement
new Imbued Sandals - Hot Def 8, +5% movement, mana cost -10%
Pale Light Clothes - +5% Ethereal Damage, mana cost -5%
Blue Light Clothes - +5% Frost Damage, mana cost -5%
Red Light Clothes - +5% Fire Damage, mana cost -5%
Worker Hoods - -5% Stamina Costs
Worker Attires - -5% Stamina Costs
Worker Boots - -5% Stamina Costs
Ash Filter Mask - Cold Def 7 -> 5, removed Hot Def
Ash Armor - Cold Def 14 -> 10, removed Hot Def
Ash Boots - Cold Def 7 -> 5, removed Hot Def
Adventurer Helm - Cold Def 3 -> 5
Adventurer Armor = Cold Def 6 -> 5, Hot Def 10 -> 5
Adventurer Boots - Cold Def 3 -> 5
Pathfinder Mask - Cold/Hot Def 6 -> 5
Pathfinder Armor - Cold/Hot Def 12 -> 10
Pathfinder Boots - Cold/Hot Def 6 -> 5

GoldLich Mask - Damage Resist 14% -> 10%, Lightning Resist 30% -> 20%, Removed Fire Resist, Cold/Hot Def 5
Lightning Damage Bonus +15%, Physical -25%
GoldLich Robes = Damage Resist 9% -> 10%, Impact Resist 5% -> 10%, Lightning Resist 30% -> 20%, Cold/Hot Def 5
Lightning Damage Bonus +15%, Physical -25%
GoldLich Boots = Damage Resist 4% -> 10%, Impact Resist 3% -> 10%, Lightning Resist 30% -> 20%, Removed Fire Resist, 
Lightning Damage Bonus +15%, Physical -25%, Cold/Hot Def 5
JadeLich Mask - Damage Resist 7% -> 10%, Decay Resist 30% -> 20%, Removed Lightning Weakness, Cold/Hot Def 5
Decay Damage Bonus +15%, Physical -25%, Corruption Resist +20%
JadeLich Robes - Damage Resist 15% -> 10%, Impact Resist 5% -> 10%, Removed Lightning Weakness, Cold/Hot Def 5
Removed Cold Damage Bonus, Physical -25%, Corruption Resist +20%
JadeLich Boots = Damage Resist 9% -> 10%, Impact Resist 3% -> 10%, Removed Lightning Weakness, Cold/Hot Def 5
Decay Damage Bonus +15%, Physical -25%, Corruption Resist +20%
RustLich Mask - Removed Physical Damage Penalty, Cold/Hot Def 5
RustLich Robes - Removed Physical Damage Penalty, Cold/Hot Def 5
RustLich Boots- Removed Physical Damage Penalty, Cold/Hot Def 5
Scarlet Mask = Cold/Hot Def 10, mana cost -20%, Damage and Impact Resist 4% -> 10%, Durability 290 -> 300
Fire Damage +15% -> +25%, removed Ethereal damage bonus, Fire Resist +20%
Scarlet Robes - Cold/Hot Def 10, Impact Resist 5% -> 10%, Durability 290 -> 300
Fire Damage +15% -> +25%, removed Cold/Decay damage bonus, Fire Resist +20%
Scarlet Boots - Cold/Hot Def 10, mana cost -20%, Damage and Impact Resist 4% -> 10%, Durability 290 -> 300
Fire Damage +15% -> +25%, removed Lightning damage bonus, Fire Resist +20%
Wide Blue Hat - changed -5% stamina cost to +5% movement speed
Wide Red Hat - changed -5% stamina cost to +5% movement speed
10% Cold+Decay -> 10% Fire Damage
Wide Black Hat - 10% Fire -> 10% Decay Damage
Wide White Hat - 10% Fire removed, 10% Lightning -> 10% Ethereal
Novice Hat - Durability 165 -> 200
Novice Robes - Durability 165 -> 200, Cold/Hot Def 5
Arcane Hood - Durability 180 -> 200, Cold Def 3 -> 5
Arcane Robes - Durability 180 -> 200, Cold Def 6 -> 10
White Arcane Hood - Cold/Hot Def 5
White Arcane Robes - Cold/Hot Def 10
Clansage Rohes - Pouch +5, Cold Damage +10%, Damage Resist 10% -> 20%, Price 150s -> 500s
Red Clansage Robes - Pouch +5, Fire/Lightning Damage 5% -> Fire Damage 10%, Price 350s -> 500s
White Priest Mitre - Fire/Frost/Lightning Damage +8% -> Lightning Damage +10%, Corruption Resist +15%, Cooldowns -10%
White Priest Hood - Lightning Damage +10%, Mana Cost -10% -> -20%, Hot Def 5
White Priest Robes - Cold/Hot Def 5, Lightning Damage +10%, Price 425s -> 500s, Corruption Resist +15%, Mana Cost -10% -> -20%
White Priest Boots = Cold/Hot Def 5, Movement +5%, Corruption Resist +15%

ENCHANTING
Snow - only on Bows -> any weapon
Twang - only Gold Bow - > any Bow
Irrepressible Anger - only Horror Bow -> any Weapon, removed extreme poison
Enkindle - only on Bows -> any Weapon
Favorable Wind - added to Tuanosaur Axe/2H/Phytosaur Spear
The Good Moon - only on Rondel/Shiv -> any Dagger

CRAFTING RECIPE CHANGES

Travel Rations - cooking pot
changed to ration ingredient x3 + salt

Life Potions
new - water + bloodshroom + egg + crabeye seed

old - coralhorn antler + woolshroom
new - water + woolshroom + common mushroom + crabeye seed

old - phytosaur horn + marshmelon
new - water + marhmelon + firefly powder + crabeye seed

Great Life Potion
old - life potion + greasy fern
new - life potion + greasy fern + gaberry jam

Astral Potions
old - star mushroom + turmmip + water
new - water + star mushroom + turmmip + seaweed

old - shark cartilage + thick oil
new - water + fish + common mushroom + seaweed

old - mantis granite + gaberries
new - water + larva egg + cactus fruit + seaweed

Great Astral Potions
old - x3 = water + manticore tail + bloodshroom
new - x2 = astral potion + shark cartilage

old - x3 = water + alpha tuanosaur tail + star mushroom
new - x2 = astral potion + mantis granite

Endurance Potions
old - water + egg + krimpnut
new - water + egg + krimpnut + common mushroom

old - assassins tongue + cactus fruit
new - water + insect husk + cactus fruit + common mushroom

old - x1 - occult remains + turmmip
new - x2 - water + azure shrimp + woolshroom + common mushroom

Great Endurance Potions
old - endurance potion + krimp nut
new - endurance potion + assassins tongue + common mushroom

old = water + obsidian shard + common mushroom
new - endurance potion + obsidian shard + common mushroom

Sanctifier Potion
old - x3 - leyline water + purifying quartz + dreamers root + occult remains
new - x2 - leyline water + nightmare mushroom + dreamers root + occult remains

Dark Varnish
old = gaberry wine + occult remains + mana stone + grilled crabeye seed
new - gaberry wine + occult remains + nightmare mushroom + grilled crabeye seed

Spiritual Varnish
old = gaberry wine + ghost eye + mana stone
new - gaberry wine + ghost eye + mana stone + nightmare mushroom

Meat Stew
old - x3 - meat + vegetable + salt
new - x3 - meat + meat + vegetable + salt

Jerky
old - x5 - meat + meat + salt + salt
new - x2 - raw meat + salt

Alpha Jerky
old - x5 - alpha meat + alpha meat + salt + salt
new - x2 - alpha meat + salt

Alpha Sandwich
old - x3 - alpha meat + bread
new - x3 - alpha meat + bread + gaberry jam

Torcrab Jerky
old - raw torcrab meat + raw torcrab meat + salt + salt
new - raw torcrab meat + salt

Cierzo Cerviche - raw rainbow trout + seaweed + salt + gaberries

Ice Rag
old - cloth + seaweed
new - cloth + mana stone

Frost Bomb
old - bomb kit + chalcedony + sulphuric mushroom
new - bomb kit + blue sand + sulphuric mushroom

Nerve Bomb
old - bomb kit + ambraine + charge nerve gas
new - bomb kit + ghost eye + charge nerve gas

Flaming Bomb
old - bomb kit + boreo blubber + incendiary charge
new - bomb kit + smoke root + incendiary charge

Toxic Charge
old - grilled crabeye seed x2 + salt
new - grilled crabeye seed x3 + salt

all Ammolite gear crafting now requires boozu hide as 4th material
arrow crafting moved from alchemy kit to regular survival crafting
5 Fire Arrows - arrowhead kit + wood + fire rag
5 Poison Arrows - arrowhead kit + wood + poison rag
5 Frost Arrows - arrowhead kit + wood + ice rag
Palladium arrows - craft 10 instead of 5
Holy Rage arrows - craft 10 instead of 3

NEW
Arrowhead Kit - wood + iron scrap + iron scrap + iron scrap
3 Explosive Arrows - arrowheadkit + wood + fragment bomb
Bomb Kit - iron scrap + iron scrap + iron scrap + thick oil
5 Frost Arrows - arrowhead kit + wood + ice rag
5 Shock Arrows - arrowhead kit + wood + bolt rag
Pressure Plate x3 - scrap iron x3 + gold lich mechanism
Geps Drink = Life Potion + Endurance Potion + Astral Potion + Liquid Corruption (alchemy)
Lantern of Souls = Virgin Lantern + Tsar Stone + Dark Stone + Decay Particle
Imbued Sandals = Sandals + Leyline Water + Crystal Powder + Blue Sand
2nd recipe for Spark Bombs = Bomb Kit + Goldlich Mechanism + Sulphuric Mushroom (alchemy)

SAVAGE WEAPONS = Fang Weapons + Coralhorn Antler + Phytosaur Horn + Beast Golem Scraps
GOLD WEAPONS = Basic Weapons + 3 gold barS
HORROR WEAPONS = Wolf Weapons + Horror Chitin + Pure Chitin + Petrified Wood
VIGILANTE WEAPONS = Gold Weapons + Militia  Weapons + Kazite Weapons + Palladium Scrap
MASTERPIECE WEAPONS = Damascene Weapons + Forged Glass Weapons + Vigilante Weapons + Tourmaline
METOERIC WEAPONS = Obsidian Weapons + Galvanic Weapons + Smoke Weapons + Medium Ruby

Exceptions
Vigilante Chakram = Chakram + Militia + Kazite + gold bar
Vigilante Pistol - Ornate + Militia + Kazite + Palladium scrap
Vigilante Dagger - Forged Glass Dagger + Milita + Wolf + Palladium Scrap
Meteoric Claymore - Obsidian + Marble + Smoke + Medium Ruby
Meteoric Sword - Obsidian + Marble + Smoke + Medium Ruby

Murmure
old - ceremonial bow + pearbird mask
new - ceremonial bow + pearbird mask + Vigilante Bow + War Bow

Gold Lich Claymore
old - iron claymore + gold lich mechanism + gold lich mechanism + firefly powder
new - palladium claymore + starchild claymore + forged glass claymore + gold lich mechanism

Gold Lich Sword
old - iron sword + gold lich mechanism + firefly powder
new - palladium sword + radiant wolf sword + forged glass sword + gold lich mechanism

Gold Lich Mace
old - iron mace + gold lich mechanism + firefly powder
new - palladium mace + ancient calygrey mace + forged glass mace + gold lich mechanism

Gold Lich Spear
old - iron spear + gold lich mechanism + gold lich mechanism + firfly powder
new - palladium spear + werlig spear + forged glass spear + gold lich spear (dormant)

Gold Lich Knuckles
old - iron knuckles + gold lich mechanism + gold lich mechanism + firefly powder
new - palladium knuckles + wolf knuckles + forged glass knuckles + gold lich mechanism

Gold Lich Shield
old - round shield + gold lich mechanism + firefly powder
new - Palladium Shield + Fabulous Palladium Shield + Forged Glass Shield + gold lich mechanism

Thorny Claymore
old - iron claymore + thorny cartilage + thorny cartilage + palladium scrap
new - savage greatsword + thorny cartilage + thorny cartilage + palladium scrap

Thorny Spear 
old - iron spear + thorny cartilage + thorny cartilage + palladium scrap
new - savage trident + thorny cartilage + thorny cartilage + palladium scrap

Crescent Greataxe
old - felling greataxe + shark cartilage + shark cartilage + palladium scrap
new - savage greataxe + shark cartilage + shark cartilage + palladium scrap

Crescent Scythe
old - pitchfork + shark cartilage + shark cartilage + palladium scrap
new - savage halberd + shark cartilage + shark cartilage + palladium scrap

Beast Golem Halberd
old - iron halberd + beast golem scraps + beast golem scraps + palladium spikes
new - savage halberd + beast golem scraps + beast golem scraps + palladium spikes

Phytosaur Spear
old - fishing harpoon + phytosaur horn + miasmapod
new - savage trident + phytosaur horn + phytosaur horn + miasmapod

Golem Rapier
old - Broken Golem Rapier + Broken Golem Rapier + palladium scrap + crystal powder
new - Broken Golem Rapier + Broken Golem Rapier + palladium scrap + tourmaline

Assassins Sword
old - steel sabre + assassins tongue + palladium scrap
new - savage sword + assassins tongue + palladium scrap + thorny cartilage

Assassins Claymore
old - fang greatsword + assassins tongue + assassins tongue + palladium scrap
new - savage greatsword + assassins tongue + palladium scrap + thorny cartilage

Radiant Wolf Sword = Wolf Sword +  Marble Sword + Particle Light + Pure Chitin
Ancient Calygrey Mace - Calygrey Mace + Marble Morningstar + Particle Light + Pure Chitin
Ancient Calygrey Staff = Calygrey Staff + Ivory Master Staff + Particle Light + Pure Chitin
Ivory Master Staff = Masterstaff + Gold Quarterstaff + Crystal Staff + Hackmanite
Crystal Staff = Troglodyte Staff + Medium Ruby + Large Emerald + Hackmanite
Butcher Cleaver = Horror Greataxe + Butcher Amethyst + Particle Decay + Liquid Corruption
Sanguine Cleaver = Cleaver Halberd + Savage Halberd + Blood Mushroom + Nightmare Mushroom
Sinner Claymore = Prayer Claymore + Savage Greatsword + Blood Mushroom + Nightmare Mushroom
Cerulean Sabre = Steel Sabre + Desert Khopesh + Old Legion Gladius + Machete

Wide White Hat = Wide Black Hat + Pure Chitin + Crystal Powder + Purity Potion
Wide Red Hat = Wide Blue Hat + Obsidian Shard + Sulphuric Mushroom + Fire Varnish
Red Clansage Robes = Clansage Robes + Obsidian Shard + Sulphuric Mushroom + Fire Varnish
White Arcane Hood = Arcane Hood + Crystal Powder + Great Astral Potion + Elemental Immunity Potion
White Arcane Robes = Arcane Robes + Crystal Powder + Great Astral Potion + Elemental Immunity Potion
Manawall Helm = Barrier Helm + Particle Ether + Purifying Quartz + Hackmanite
Manawall Armor = Barrier Armor + Particle Ether + Purifying Quartz + Hackmanite
Manawall Boots = Barrier Boots + Particle Ether + Purifying Quartz + Hackmanite

Master Desert Veil = Elite Desert Veil + Enbomber Hat + Palladium Scrap + Ammolite
Master Desert Tunic = Elite Desert Tunic + Entomber Armor + Palladium Scrap + Ammolite
Master Desert Boots = Desert Boots + Entomber Boots + Palladium Scrap + Ammolite

Viglante Helm = Militia Helm + Adventurer Helm + Silver Helm + Palladium Scrap
Vigilante Armor = Militia Armor + Adventurer Armor + Silver Armor + Palladium Scrap
Vigilante Boots = Militia Boots + Adventurer Boots + Silver Boots + Palladium Scrap

Black Fur Set = Fur Set piece + x3 Boozu Hide
Master Kazite Set = Kazite piece + x3 Boozu Hide
Shadow Kazite Set = Kazite Light piece + x3 Scaled Leather
Orichalcum Set = Black Plate piece + x3 Palladium Scrap
White Kintsugi Set = Kintsugi piece + x3 Tourmaline
Green Copal Set = Copal piece + x3 Ammolite

Withering Pole Mace = Troglodyte Pole Mace + Savage Halberd + Common Mushroom + Common Mushroom
Withering Trident = Troglodyte Trident + Savage Trident + Common Mushroom + Common Mushroom
Spore Halberd = Mushroom Halberd + Savage Halberd + Common Mushroom + Liquid Corruption
Spore Shield = Mushroom Shield + Savage Shield + Common Mushroom + Liquid Corruption
Black Pearlbird Egg = Bird Egg + Dark Stone + Particle Decay + Crystal Powder
Black Pearlbird Mask = Pearlbird Mask + Dark Stone + Particle Decay + Crystal Powder
Jewelbird Mask = Black Pearlbird Mask + Particle Fire + Particle Ice + Particle Light

SCRAP FIXES
iron knuckles -> iron scrap
iron wristband -> iron scrap
palladium wristband -> palladium scrap
SCRAP NEW
Simple Bow/Recuve Bow -> wood
Quarterstaff/Primitive Club/Plank Shield/Makeshift Torch -> wood
Wooden Spikes -> wood
Improvised Bedroll -> hide