Outward
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NoNameNoProblem

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NoNameNoProblem

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About this mod

A little SideLoader mod for picky annoying people like me.
This mod replace the vanilla "aleatory" Jinx skill for a "deterministic" one.

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This mod replace the classic random Jinx effect for a deterministic one.

The five Hex will be casted on enemy in the following order: Doomed > Haunted > Curse > Scorched > Chill, the order is for each enemy this mean if u cast two time on the same enemy it will receive both Doom and Haunted, BUT if u cast it two time (one on different enemies) they will both get Doomed.
To get the latter hex the early one is necessary, but this also work for hex applied by other effect, allowing exploit in your build if you are not interesting in the early one, for example if you aren't interessed in adding Doomed and Haunted on your enemies to speed up to wished latter hex, you can add Curse by other mean ( like Abomination Enchant) and the hex stack will start from Scorched and then Chill as usual.

Cooldown and mana cost got nerfed to compensate the lack of "wasted attempt": Mana cost 10 up to 8 and Cooldown 6 up to 5.

Prerequisite:
1)BepInEx
2)SideLoader

How to install:
Like any other SL mods the "Jinx folder" inside the zipfile have to be put in the "Plugins" folder: Outward/BepInex/plugins

Huge thanks to Sinai and the other guys from Discord for the hint and help.