Outward
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Geko Auth

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GekoAuth

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About this mod

Easy to use config that takes itemID's and Overrides their visualprefab references. Allowing items, armor, or weapons to look like other items, armor, or weapons.

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Description
Does outward have amazing armor and weapons that you love the look of but just don't have the stats for you build?
Well this mod overrides the Visual Prefab of items with other items. Making you able to "Vanity" items, weapons, and armor.
So you can make that Pearl Mask look like something say Master Trader Hat.
Or you can complete your heavy metal set with leather boots that look like plate boots.

Installation Instructions
This mod must be installed with the Partiality Mod Launcher:
  • Download the Partiality Launcher from the "Releases" section of the github (https://github.com/PartialityModding/PartialityLauncher/releases)
  • Extract the .zip file anywhere you want.
  • Run "Partiality Launcher.bat"
  • Press "File" at the top, then "Open Game"
  • Locate Outward.exe and select it, typically found in C:\Program Files (x86)\Steam\steamapps\common\Outward
  • In the APPID field, add 794260
  • Extract contents of the zip file and merge Mods with the Mods folder in your Outward folder.
    GAuth_VanityMod.dll to Mods/ folder
    GAuth_VanityMod.config to Mods/ModConfigs/
  • Click "Refresh Mod List" and then select the new mod.
  • Click "Apply Mods"
  • Side note: Partiality has or had issues with Outward Updates so I recommend removing and uninstalling after update then reinstalling


Usage[
  • The mod will read from Mods/ModConfigs/GAuth_VanityMod.config if it exists or will create one if it does not.
  • Editing this file is how you vanity items. It takes an original Items' ID and a reference Item's ID and replaces the original Item's
  • Visuals with the reference Items visuals.
  • To use this file us the following format. Add the original item's ID then = then reference Item's ID then add = 1 to replace the item icon in inventory or 0 to keep it as it was.
  • Example: 3000252=3000231=0
  • This will replace the JewelBirdMask with the MasterTradersHat but not replace the icon
  • Weapons need 1 if the icon is to be changed but armor seems to use visuals
  • Also it ignores all comments(#), blank lines, and lines that do not fit the above format
  • You can lookup item IDs on the outward wiki page under each item is a listed ID

Issues/Tests
  • NPC's don't seem to be affected. Tested Radiant Sword on Oliele and Padded Armor on Guard in Cierzo
  • Iron Axe spawned in tree before edit remained the same visually until I picked it up and then reloaded the game.
  • You must quit the game for the changes to take effect from the config file. Main Menu to reload does not work


Special Thanks
Devs: thanks for amazing and fun game. Please add vanity in future update if possible
Writers of Mod Wiki Page
Sinai for opensource mods to learn from.