My mod will change the mechanics of game, enemies, graphics and more. We can see a pratically new game here.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Donation Points system
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Donations
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Here are some changes that my mod will do for your game, enjoy!
Enemies Changes: Enemies are faster Enemies break down doors 1 hit Enemies see you easier Enemies see easier in dark Enemies got a large range Enemies now hear the whole ambient Enemies have a little chance to do a normal attack that you can dodge Enemies after dodge get 1.5 seconds inatives Sometimes a enemy can attack and don't do damage, It's a problem that I cannot resolve but It don't spoil the game.
Graphics Changes: Texturies have a better resolution Shadows have a better resolution Now we have FXAA and MSAA in game Antrosopic filter has been bent The game will run 1920x1080 internal resolution VRAM memory has been increased from 160mb to 560mb of usage (Normally I use 1024mb but I don't know witch gpu you have) Mouse delay has been desactivated There's no limit to the number of frames per second