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Lostfaiths

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LostFaiths

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207 comments

  1. Learadiant
    Learadiant
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    Looking at the bug section there seems to be a lot of gamebreaking bug that lock you from progression or that just might kill your own party?

    Does anyone else encounter those bugs mention or no one else replicated it?

    Really wanna try this mod for my new playthrough after replaying the game a lot but it looks very.. buggy. Is it worth the risk?
  2. HopefulTarnished
    HopefulTarnished
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    • 4 kudos
    If you wanted some latin names for hyper magic on wind, light, and dark that's in keeping with the base game:

    Ventus Iactere (wind, to throw)
    Lux Illuminare (light, to illuminate)
    Tenebris Celare (darkness, to enshroud)
  3. Korokami0604
    Korokami0604
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    I was about to ask a question on the precise path to put the mod on atmosphere for my switch, but nevermind, just found out i can't put nexus mods on switch :/
    1. MiuRyza
      MiuRyza
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      becasue this mod is made merely for PC,besides, if you examine both of the versions, you will discovery the reason. the PC: V1.10, Switch: V1.1.1. however, there is already one available version for Switch, click here. (make sure the folder is this: .....\atmosphere\contents\0100a3501946e000\romfs\Majesty\Content\Paks\Zizhi_p.pak)

      (and there will be a problem when you place, you will find a noticeable symptom is the 'Error' message that appears on the title screen when using this mod, which means you can't play the new content of the game's 1.1.1 update. fortunately, this mod fixed it. Unfortunately, not compatible with Switch. )

  4. raoul714
    raoul714
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    im new to this site... description say to extract p.pak and put in  Octopath_Traveler2 > Content > Paks, i dont have these folders, i only have octopath 2 and saves
    1. rakali
      rakali
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      With most games & mods, if they request you to put a file in a specific location and the folder(s) don't exist yet, you can just create the necessary folder(s).
  5. Kapaya
    Kapaya
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    For anyone new and wants to install this mod, make sure to install https://www.nexusmods.com/octopathtraveler2/mods/62?tab=description for v1.1 support
    1. Watercrown
      Watercrown
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      Is this mod absolutely necessary? Seems like there is an animation bug with it.
    2. paprikamayo
      paprikamayo
      • member
      • 1 kudos
      I don't think it's necessary for the main game, didn't test for long, but skill changes, enemy stats etc. work even without the update. However, the "extra battles", feature that was introduced in v1.1, is bugged, neither the text there nor battles themselves work. However, you could just install the update when doing that content and play rest of the game without it, as it's totally separate from main game.
  6. MJOut
    MJOut
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    Hello Lostfaiths,
    thank you for this mod!

    Quick note here, I fought against Deputy Cubaryi and somehow I cannot remember that she ever used her SP-taken attack (my boss battles take roundabout 45-60 minutes). Maybe I had a lot of luck, but I just wanted to tell you.

    Either way, have a great day!
  7. Fateknight69
    Fateknight69
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    "Bewildering Grace
    Probability of negative effects reduced. Experience and JP increasing effects removed."

    yeeaaah, lol... I either have REALLY bad luck, or the probability of negative effecfts is still pretty high - seems like everytime I use it, I get wrecked. Bewildering Grace has had a pretty bad ratio so far in my playthrough - way too much to be fair to remove exp and jp gains imo.
  8. does this work with or replace the other ability balacing mod made by this author
    1. the buffpackage mod i mean
  9. m0349761
    m0349761
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    A gate between worlds boss always one round kill me, and I'm level 80. Is this normal?
  10. LSRevan0
    LSRevan0
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    Has anyone installed this mod on an already existing save file? it says it's better for new saves but I'm too far in to restart at this point but the game is way too easy imo