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WestTek

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WestTek

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About this mod

This changes the "New Area Discovered" sound to tribal drums. v1.5 includes two variants and is bundled for mod managers!

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Changelogs
1.5 UPDATE
  • Now bundled for Vortex or Mod Organizer 2!
  • 1.5 Includes two variants of the Tribal Drums: the original with a faded volume ending and an extended version.
  • Make sure remove my previous .pak file before installing this update.


New Area Discovered SFX Replacer 1.5 by WestTek

1.5 Tribal Drums Extended and Short Version demonstration


1.5 INSTALLATION:
Automatic Installation: Use Vortex Mod Manager or Mod Organizer 2 and follow the directions in the installer.

FAQ:

I no longer hear the SFX or see the New Area Discovered UI when discovering new locations, what's going on?
I'm not certain if this is a bug with saving / loading but sometimes loading the same saved game a couple times will prevent the "New Area Discovered" mechanic from triggering. A possible work around for this is to load a different save then loading that other save again. Sometimes restarting the game in combination with the above works.

Also, I think this is related to the zones in the world. For example, after loading my new player sewers save then when I exit the sewers early in the game, the next zone loads like brand new and I can trigger the New Area Discovered visual and sound as normal. This could also mean when you start entering / exiting zones and then discover a new location it might load as normal again.

Note:
We are all learning how to work with Unreal in this game so I might oversee technical details which could result in this bug from happening.


Can I make a request for a different sound?
I am not taking requests at this time, sorry!

How can I learn to swap sounds in Oblivion Remastered?
I made a tutorial on the forums, you can find it here. :-)

Cool! Do you got more mods?
I've made three other audio mods, one for Starfield and two for Fallout 4.

Check them out!

Starfield:
Spoken Hazard Alerts

Fallout 4:
T-51.C Advanced Computer System
Synthetic Birth - Synth Menu Background

TROUBLESHOOTING:
Vortex:

Some players may experience game crashes when installing mods through Vortex.
To fix this, simply check your plugins file to ensure the correct load order is set. Here is mine for reference:

Oblivion.esm
DLCBattlehornCastle.esp
DLCFrostcrag.esp
DLCHorseArmor.esp
DLCMehrunesRazor.esp
DLCOrrery.esp
DLCShiveringIsles.esp
DLCSpellTomes.esp
DLCThievesDen.esp
DLCVileLair.esp
Knights.esp
AltarESPMain.esp
AltarDeluxe.esp
AltarGymNavigation.esp
TamrielLeveledRegion.esp
((then add other mods down here))

Mod Organizer 2:
If you have not set up MO2 for Oblivion Remastered, download the MO2 plugin and follow the set up guide by bobsledteam1 here.
Don't forget to activate my mod in your mod list before launching the game :)

Previous mod Version:
Remove my old 1.0 file from your paks directory before installing 1.5.