Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.19
Fixed camera rotation when using a menu and bow
Added Unarmed Melee collision combat
Version 1.18
Fixed Rotation after entering and exit menu with bow
Added Full Collision based Unarmed Melee Combat
Version 1.17
Added option to turn off Body in ScriptUI Menu
Adjusted Body angle when using Bow
Version 1.16c
Quickmenu via gesture
Version 1.16
Visible First Person Body
Stamina using native system
Riding adjustments
Version 1.15
Better Bow Handling
Version 1.14
Gradual walking speed, no longer 2 speeds small fixes for movement when toggling to bow Toggable HUD elements (new Holster slot above Head): toggles on/off the more apparent icons
Version 1.13
New reticle Method(using native UI)
Version 1.12
- okay reticle needs some more investigation, but entering and exiting menu once or twice should bring it back - improvements to "Darker Darks" Addon: brighter natural light sources, fixed some inconsistencies.
Version 1.11
- another attempt at reticle fix - Addon: Darker nights and interiors (toggle in script UI)
Version 1.10c
- Reticle fix on menu load - Quickmenu starts at neutral pos and activated with Y - player keeps rotation on menu exit - No more weapon sheath on menu exit - Haptic Feedback on melee hit
Version 1.10
- Menus more coherent behaviour - update reticle on Menu(should it disappera) - jump fix when quicwheel - UI follows view LuaUI Checkbox now working.
new UI : UI follows view+ new reticle follows hand (new recommended modlist)
hand to hand combat (thx to Teddybear082 for help)
new Melee Power calculation method
new collision reset method at start
Control Layout changes: RShoulder: nothing, X Button: Magic, B Button: Un/sheath weapon
Version 1.08b
- fixed LUA menu
- fixed UI follows view, A interaction
Version 1.08
- Full Physical Combat - Quickslot Wheel when left Grip+Y - Config UI inside UEVR(Lua UI Menu) - Some collision workarounds for stairs and obstacles - When using UI Follow View pressing A will temporarely switch to head aiming
Version 1.07
fixed scenario where arms not showing new method for weapon attachments, hopefully solves some issues visible Hands (due to some issuethat needs investigation, it´s only wokring WITH gloves or Robes.) Physical Blocking with Weapons 1stP Riding(wip)
Version 1.06
- Switching between bow and other weapons doenst rotate away - Improved collision based blocking with weapons: face weapon to enemy weapon and it should trigger a block action. To successfully block you have to look at the enemy. note that due to the high weapon ranges. I also increased the blocking collision range. - resized UI - hid Scabbard
Install: 1. get uevr 1061 and isntall anywhere 2. delete old profiles(use "open global dir" button in uevr) 3. Import new profile(the zip files that are the name of your exe, Win64 for steam, wingdk for gamepass) 4. Put the ESP files into the DATA folder of oblivion, update plugin.txt in same folder Oblivion Remastered\Content\OblivionRemastered\Content\Dev\ObvData\Data 5. Start game and inject when in Main Menu
Features: - Hands(needs gloves or robe to be worn) - Config UI Menu (Lua UI) - 2 handed Bows, - Fully collision based combat - Holster System - Some improved VR control layout
Keysor´s Userscript: optional download, put it into the profile´s root folder, if you have perf issues, click on "open global dir" and drop it into the oblivion folder