🎮 CONSOLE COMMANDS
Use either of the following to add the swords directly to your inventory:
Yoru (Greatsword): player.additem yoru 1
Kogatana (Mini-Sword): player.additem kogatana 1
🧩 REQUIREMENTS
- UE4SS for Oblivion Remastered
- UE4SS TesSyncMapInjector
- Runtime EditorIDs (Console)
- NL_Tag Remover – Optional but recommended. Without it, the weapon may appear with internal prefixes like "NL_Yoru".
📦 INSTALLATION GUIDE
Step 1: Install UE4SS for Oblivion Remastered
Extract and place both the ue4ss folder and .dll into your game folder.
Steam: C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64
Game Pass: C:\XboxGames\The Elder Scrolls IV - Oblivion Remastered\OblivionRemastered\Binaries\WinGDK
Step 2: Install UE4SS TesSyncMapInjector
Download the injector and choose the correct version (Steam or Game Pass).
Follow the folder structure and copy it into your ue4ss directory.
Step 3: Install Runtime EditorIDs (Console)
Drop the OBSE folder into:
OblivionRemastered\OblivionRemastered\Binaries\Win64
Step 4: Install This Mod
4a. Pak Files:
Go to: OblivionRemastered\OblivionRemastered\Content\Paks~mods
If ~mods doesn’t exist, create it.
Drop all provided .pak / .utoc / .ucas files inside.
4b. ESP Files:
Navigate to: OblivionRemastered\OblivionRemastered\Content\Dev\ObvData\Data
Drop in yoru.esp and/or kogatana.esp depending on version(s) you want.
Add them to your plugins.txt
4c. SyncMap Config:
Still in the Data folder, open or create a folder called SyncMap
Drop in yoru.ini and/or kogatana.ini
Step 5: You’re Done!
Use the console to summon the blades:
player.additem yoru 1
player.additem kogatana 1
📖 MANUAL ITEM ID LOOKUP (If Runtime EditorIDs Not Installed)
Are you installing this mod without Runtime EditorIDs? Let me show you how to find the assigned item ID so you can spawn it manually.
Step 1: Open Oblivion like you normally would
Step 2: Navigate to your ue4ss log .txt file in your `Win64/UE4SS` folder
Step 3: Press Ctrl+F to bring up the search box and then search for the name of the item you're trying to spawn
Step 4: Click through the results a few times — you’ll see the Form ID that TesSyncMapInjector assigned to it
Step 5: Spawn and profit!
A Cosmic Boogaloo Shop NPC is coming soon, so you won't need to spawn items forever — stay tuned!
🛠️ CREDITS & TOOLS
Model: sergeilihandristov
Yoru – Mihawk's Sword on Sketchfab
Tools Used:
GIMP – texture tracing & painting
Blender – modeling, sculpting, rigging
Unreal Engine 5.3.2 – .pak creation
UAssetGUI – inventory slot setup
xEdit – ESP authoring
Retoc – SyncMap + data injection
💖 THANK YOU!
If you dont mind and want to enable me to focus on creating content and sharing myself more please consider a donation to my BuyMeACoffe page! I have really truly enjoyed creating mods and I want to be able to focus on this kind of stuff more and more.