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mistressmiaura

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mistressmiaura

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About this mod

Adds lush plant life, atmospheric detail and little lights to the IC Arboretum district, making it a green botanical garden to relax or study herbalism in.

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Miaura's Arboretum Enchanted

A lush and green botanical garden popular for midday strolls and magical twilight wanderings.
The district was already an arboretum in the Ayleid era, and Imperial scholars have left the mystically glowing tree reliefs and welkynd lamps in place. Trees may not grow as huge as in elven times, but plant life is lush and flowering, drawing butterflies at daytime and fireflies at night.
Either with the help of the Aedra themselves or skilled hands of the Imperial herbalists, plants honoring the spirit of each god statue flower around them. Citizens light candles and bring little offerings with their prayers to the gods. 
Some years ago Master Aryon of the Telvanni sent the Imperial mages a gift of strange spores that have already grown into young mushroom trees. Around the Statue of Zenithar one may find the gift of the Mane from Elsweyr, rice, which does not usually grow in Cyrodiil - rumored to be enchanted by the Khajiit Moon priests :)!


-This adds loose clutter items, so it´s important to remember:
Do not reload a save from the Arboretum without first going to another cell or quitting to the main menu!! Otherwise clutter will duplicate and explode!! This is game engine bug affecting all house/decoration etc. clutter mods. (In this case  the welkynd lamps exploding off their pedestals would be crappy. )

-When you enter the first time, the welkynd stones settle into their pedestals. If somehow a stone should end up off it´s pedestal, load from previous district and try again. But they all settled well for me during many many test runs.
 -The offering boxes near statues do not respawn, and one safe sack by a stool on one of the circular "gazebos". Other new containers respawn, some have ownership, ones near god statues are charity.

Performance effect: Tested with and without mod with textures on ultra & high, not huge, most of my FPS drop in Arboretum seems to come from the Vanilla trees here/ drops a bit even without the mod. I have a low-to mid end machine for Remastered. 

Compatibility:
Compatible with Imperial City Trees.
Compatible with Rabbit´s real lights Imperial city. Both mods add lights but it´s not too bright. 
Noticed one back street lamppost was clipping with a lamppost from Simple Imperial City Exterior Lighting Expansion , uploaded a replacer file removing my lamp. Under optional files. And same as above, not too bright together.

For green grass
 I recommend Greener grass

For more IC district greenery
, check out my other mod ;) : Miaura's Elven Gardens Enchanted

Installation:
Before activating the mod preferably save in another IC district. 
Use your mod manager or drop the esp. file to the data folder in "Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data"
Add the name of the plugin, Miauras Arboretum Enchanted.esp to the plugins.txt file in the data folder.


Tree hugging:
I`d have loved to replace some trees with bigger ones, but adding leafy trees in Construction Set is not possible yet for Remastered. So I went with other large plant life and Ayleid trunks. The IC Trees mod spawns lua scripted trees to other districts, looks like it does not touch Arboretum or does not add much that I noticed when doing a test run with it, probably cause the original arboretum trees would clip and cannot be disabled yet.

A thousand thanks for the xEdit team for xEdit 4.1.5o and Haphestia for the miraculous Haphestia`s Fix and Port Script