Buffs guards to be roughly level 20 with ~400hp at x2 or ~600hp with the 3x version.
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Changelogs
Version 1.2
Guards that patrol the roads & the Guards that are stationed at Oblivion Gates via the Quarantined Gates mod are now much healthier to better withstand the danger in my mod collection Oblivion Prepare to Die!
Version 1.1
Made a optional patches to increase the power of the guards spawned in from the mod "Quarantined Oblivion Gates"! With a bonus optional file to further increase the spawn rate of Daedra that come pouring out of the Oblivion gates by 3x as much!
Mostly made this mod for use with my mod collection Oblivion Prepare to Die which features a brutal unleveled world to explore. In that world we have greatly increased spawns and everyone is dealing 3x as much damage! So in that world our poor guards even though they are buffed stood no chance against the hordes of enemies out there, or trying to Quarantine Oblivion Gates so I decided I may as well release a separate mod that makes guards even healthier for those who may need it in their modlists! :)
Including an optional file that increases the spawn rate for Quarantined Oblivion Gates which pairs best with the "QuarantinedGates_9StrongerGuards". Only use this for intense amounts of fighting and you also have a powerful PC!
Guards will be roughly level 20 with ~400hp at x2 or ~600hp with the 3x version.
Let me know if I missed any, and if you'd like them to be even healthier!
THIS REMOVES THEIR SCALING WITH THE PLAYER AND GIVES THEM STATIC STATS WHICH I BELIEVE WILL ONLY TAKE AFFECT IN NEW GAMES!!! HAVE NOT FOUND A WORK AROUND FOR THIS
I recommend Buffed Allies for those who are saddened by how weak some of the followers are.
I've also released a patch that even further Buffs those Allies!