About this mod
Daedra Invasion with a heavy emphasis on Dark Seducers while branching out to the rest of the Daedra. See description and Screen shots for more.
- Permissions and credits
- Donations
Comes packaged with full armor loot plus I added Value to armor & some loot tables to them gold/gems.
The armor they wear have a flat weight across the board with with armor being 20, helm 3, & 5 for shields.
The Weapon damage has increased with the axe and long sword matching the mace's damage. The reason was for them
to spawn with all 3 weapons at higher levels instead of just one weapon.
The Npc's
There are 4 npc's
Melee - Spawns at random with long sword, Axe, or Mace. (Melee show up right away)
Mage - Has short sword & spawns at random with robes, helmet, & staff at lvl 5. (Mages Show up At Lvl 10)
Archer - Always spawns with Short sword Bow & elite helm. (Archers show up right away)
Boss - Spawns with all helms and Melee at random then (at Lvl 25) becomes the Traitor see screens.
The Creatures
So far I only added Hungers to spawn with Scamps & Clannfears.
For Kvatch!!!
Berich Inian, Ilend Vonius, Jesan Rilian, Merandil, & Tierra - Are set to essential but for what i can tell only works on a new game.
Miscellaneous, Recommendations & Compatibility
Unofficial Oblivion Remastered Patch - All fixes if any were added. However I do recommend you download it.
Not compatible - Dagon's Daedra Diversity
compatible - Better Oblivion Crisis
Installation
Place .esp in SteamLibrary\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data
& add Seductive Invasion.esp to your Plugins.txt file.
Make sure this loads last in your mod order or at least after the mods mentioned above
My other Mod Seductive Roleplay