These are some corrections that make logical sense to implement, but are not bug fixes.
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Thanks bethesda and Virtuos for bringing this game up to modern graphics and mechanics
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This mod is going to transform into something a bit more broad, hence the name change. I have seen some things that I think are not immersive, my goal is to tweak those instances without making the mod into some bloated feature dense opinionated plugin that touches over 9,000 NPCs. Give me recommendations with reasoning and I will implement them if they are good. I will also be hunting for these odd instances myself, as someone who once played the original.
1. Branwen in the original Oblivion trained in what was essentially a fur sports bra, which made sense. In the Remaster, this item got converted in to a heavy fur coat, which does NOT make sense to spar in. So I've compiled some files that change what Branwen is wearing to something more fitting for an arena combatant hopeful. She should get rekt in style. The MAIN file just removes her shirt so shes wearing a sports bra like garment (underwear), use one of the option files and load it after the main file if you want to change it to another garment.
2. The fisherman Aelwin of the Weye hamlet brags about having his retirement savings in a magical chest in his house, in vanilla, this has like 22 gold in it (according to a youtuber), this amount is bugged in vanilla, it is supposed to have 500 plus a leveled amount of gold. I think the combination of a set amount and a leveled amount may be what causes the bug, I'm not sure, but I fixed it,but either way, this 500 plus is not enough to retire on! I upped this amount to something very respectable but not totally bork your economy. The exact amount is in this spoiler text