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ModR9K

Uploaded by

ModR9K

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About this mod

Added dynamic sheep flocks in some places where it makes sense

Requirements
Permissions and credits
Install: 
unzip to: /OblivionRemastered\Content\Dev\
add the plugin name to Plugins.txt
check folder structure

Compatibility:
most things

version 0.3 READ REQUIREMENTS:
  • fixed the map bug
  • added a new shepard NPC in Pell's Gate, a Bosmer lady, with her own run down cabin and pet boar

version 0.2:
Added "dynamic" sheep flocks to the following locations:
  • Weye: Sheep, Charlotte the dog, Shepard, sheepfold, farmhouse
  • Pell's Gate: Ram, Sheep, sheepfold
  • Weynon Priory: Ram, Sheep, they sleep at the Priory's sheepfold
  • Harlun's Watch: Dog, Sheep, sheepfold
  • Bravil outskirts: Ram, Sheep, sheepfold
  • Jenseric Cabin: Ram, Sheep, they sleep near the cabin
  • Roxey Inn: Ram, Sheep, they sleep next to the Inn
  • Anvil: Dog, Sheep, Ram, they sleep near Whitmond farm

Static flocks still in the mod:
  • big flock S/W of Cheydinal
  • Shetcombe Farm
  • Gweden Farm
  • Aleswell (Sapeeka's)
  • Skingrad (Uura's)
the rest were removed.

If you don't like/are content with the static respawning passive sheep, keep the old version (now named "Classic" in the download page).