OPTIONAL: Recommended to get Argonians look as on the screenshots.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Description: As soon as I saw the Argonians in the trailer, I thought they looked off. The materials and textures look great, but the proportions of the head looked strange
This mod is meant to be a subtle change, that makes the faces closer to their Skyrim face shape and proportions I still might tweak the meshes more in the future, but for now they look like an improvement to me
Morph targets and Facial animation should work
Installation: Extract the archive into: steamapps/common/Oblivion Remastered/OblivionRemastered/Content/Paks/~mods
So far, my first time modding an Unreal Engine game, so I'm still figuring some things out in that regard