About this mod
Adds a variety of (relatively) balanced magical teleportation methods - menu-based teleportation to cities and homes, placeable portals, moveable storage, divine intervention and more!
- Requirements
- Permissions and credits
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Translations
- Changelogs
Divine Intervention
Teleports you to the closest city chapel - even when you're indoors! Works anywhere in Tamriel but requires you to be in good standing with the Divines.
Available for purchase from the spell vendor in every major chapel.
Chapels are disabled when desecrated during the Knights of the Nine questline.
Runs off an easily extendable region definition system.
Novice-level spell.
Recall to Entrance
Teleports you near the top-level exit of an interior cell.
Available for purchase from the every mages guild, Raminus Polus, and Calindil.
Unlock this Major Power by buying the Amulet of Rapid Exit.
Recall to City
Teleports you to the Mages Guild Hall in each city or to the Arcane University.
Optional Menu-based Recall spell that absorbs individual city spells to unlock locations.
Complete Recommendation quests (or progress far enough in the Dark Brotherhood) to unlock each city.
Now uses a custom API to dynamically define cities - can easily add new locations!
Apprentice-level spell.
Recall to Home
Teleports you to a player home (including DLC and Guildmaster homes). Can be bought from Calindil or the closest Mages Guild after fully upgrading each house.
(With quest-based requirements disabled you only need to own the home to unlock the respective recall spell.)
Optional Menu-based Recall spell that absorbs individual home recall spells to unlock locations.
Now uses a custom API to dynamically define homes - can easily add new player homes, including ones from other mods with a simple patch!
Apprentice-level spell.
Mark/Recall
Marks a location and Recalls you back to that location.
Purchase the Ring of Round Trips from Red Diamond Jewelry to upgrade to Cyclical Recall - cycle between your Mark and the location that you are standing.
Expert-level spells.
Recall Other
Teleport an NPC to either a city or to your previously Marked point.
Recall other to Mark is a Master-level spell
Recall other to city uses the Recall Menu and is an Apprentice-level spell.
Mark Other / Recall Marked
Mark an NPC then Recall them to your location.
Can be used to move chests and some furniture but the position will reset upon cell reload if the reference is not persistent.
Expert-level spell.
Mystic Storage
Summon a storage sack from the Realms of Oblivion.
Master-level spell.
Portals
Five sets of linked portals are available.
One set can be purchased from Calindil at the Mystic Emporium
Additional sets can be obtained by completing the Mages Guild, Dark Brotherhood, Thieves Guild, and Fighters Guild questlines.
Simply click on the portal in your inventory to place it.
Activate a portal to teleport to the matching portal.
Activate a portal while crouching to pick it up.
Currently does not work in the Shivering Isles.
Strange Portal
Found just inside the entrance to Vilverin.
Portable portal that leads to a small player home.
Warp Through Wall
Purchase the Hood of The Warpmage from A Warlock's Luck to gain access to this Lesser Power.
Face a wall/door, cast the power, and wait a second to Warp through.
Has some protections against warping out of bounds.
Triggers load screens when outdoors so is best used in interior cells.
Configuration Token
Can toggle quest-based requirements, spells, portals, and/or artefacts. All options are on by default. If you're done configuring the mod you can just throw it away somewhere.
Configuration menu will also automatically run when you first install the mod and when you reach the first rat room in the tutorial dungeon after starting a new save.
Optional Files
Connor's Scrolls
Adds teleportation scrolls to the world. Can be found as loot or purchased from the spell vendor in each city chapel.
Included in the main download. Disable/Delete if not required.
Ascension and Descension patches
Only required if using Connor's Scrolls.
Load after both Connor's Scrolls and A/Descension
Connor's Teleportation - Midgame or JourneymanCity
Raises the Mysticism level requirements for certain spells - currently needs an update to change requirements on new spells.
Connor's Teleportation - New Player Homes
Patches to add support for mod-added player homes to my Recall Menu system.
Currently supported:
- Basic Portable Tent
- Cape Codder
- Niben River House
- Champion Penthouse
- Mythic Dawn Shrine Home
Dependencies
MagicLoader to insert localisations and new cells.
UE4SS TesSyncMapInjector to attatch models to new objects.
Installation
Simply copy the .esp files along with the MagicLoader and SyncMap folders into your data folder, add them to your plugins.txt, and run MagicLoader (or use MagicLoaderLoader).
cdRecall.esp should load first, then cdScrolls.esp, then any other addons.
Recall menu patches must load after both cdRecall.esp and the mod that they provide support for.