About this mod
Adjusts the levels at which alchemy tools are able to be found, adjusts the frequency and rarity of higher tier tools, and makes master tools available for purchase from vendor inventories.
- Permissions and credits
- Changelogs
Details:
- Adjusts level requirements for vendors selling new tiers of tool
- In Vanilla, the progression was: Level 1 - Novice, Level 6 - Apprentice, Level 14 - Journeyman, Level 18 - Expert
- With this mod, the progression is: Level 1 - Novice, Level 6 - Apprentice, Level 11 - Journeyman, Level 16 - Expert, Level 21 - Master
- Upon reaching new tiers, lower tier items become slightly more prevalent. This change mirrors vendor lists for armor and weapons, ensuring that you will not get immediate access to fully upgraded tools, and will continue to be rewarded for exploring
- Tool acquisition from dungeons and exploration has not been changed, meaning that you still have a chance of getting lucky and finding new tiers of tools significantly earlier than you would from vendors
Installation:
- Drop the .esp file into the following directory:
\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data
- Add "Rebalanced Alchemical Apparati Distribution.esp" to the bottom of your plugins.txt file in the same folder.
- Uninstallation - remove file(s) and entry/entries. As this is a Bethesda game, I highly discourage users from removing plugins during an active playthrough, and will be unable to provide troubleshooting support if you decide to do so.