About this mod
A complete 8K overhaul of the World Map that adds previously unmarked roads and lakes, as well as more overall readability. Available in Color and original Monochrome!
- Permissions and credits
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Translations
- German
- Changelogs
- Donations
A complete 8K overhaul of the World Map, up from 2K, that adds previously unmarked roads and lakes, fixes the location of Lake Arrius, adds redrawn from scratch legible cities, and provides more overall readability. Available in Color and original Monochrome!
Shivering Isles Map
Manual Installation:
Extract the three mod files from the folder of the version you wish to use to 'steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Paks\~mods'. If you don't have a '~mods' folder in Paks, just make one. Gamepass version is the same, just where ever Gamepass installs its files instead of in steamapps.
Changelog:
- v1.0 - Initial Release.
- v1.1 - Fixed PakChunk using Chunk 0.
- Corrected swirly loop on the 'I' in Imperial City label.- Added Non-colored Roads, Desaturated, and Monochrome (2006) option. - v2.0 - Updated all text using official vectorized assets from the Fan Pack map.
- Added all unmarked lakes and some land, such as the Imperial City Island's rocky peninsula tail.- Added 4K Shivering Isles maps in Color, Desaturated, Monochrome and Monochrome (2006). - v3.0 - Added 8K option.
- Completely redrew all cities, roads and added lakes by hand for maximum accuracy, as well as adjusted text positions for optimal readability and added some missing islands.
- Attempted to clean up all remaining upscaling artifacts and discoloration.
- Merged all versions into a single file FOMOD, as well as added a Desaturate option that retains the colored roads. - v3.1 - Minor fixes and revisions.
- v3.2 - Added 8K Shivering Isles map
- Redrew all roads as well as The Fringes and New Sheoth on the Shivering Isles map, as well as increased text resolution through use of the original font files.
- More minor fixes and tweaks to the Cyrodiil map. - v3.3 - Adjusted proportions of both maps to better align roads and cities with their location in the gameworld. Credits to Xouthpaw for letting me use their Cartographers Map of Oblivion as a guide. Check out and Endorse their mod as well if you prefer a more stylized version of the World Map.
Credits:
- TheNiceOne for the map texture from Dynamic Map which I upscaled and used as a base.
- whisselj for the terrain map texture from Cyrodiil Terrain Map that I used as a color map.
- Drath Samid for their Hand Painted Map of Cyrodiil that I overlaid in to give the color more texture and detail.
- Petrushka for their Map of Unmarked Roads on the UESP wiki which I used as reference.
- The UESP's Shivering Isles Satellite Map which I used to help accurately color the map.
- Xouthpaw for letting me use their Cartographers Map of Oblivion as a guide to better align the roads and cities.
If you liked this, please consider checking out my other mods:
Skyrim:
Castlevania - Vampire Killer (LE) (SE)
Oblivion Remastered:
A More Complete World Map
New Vegas:
Pip-Boy 2000 MK VI - 76 Edition Retexture
FO4:
Samurai Edge - Resident Evil
Silver Ghost - Resident Evil
Paladin Buzz