User information
Status
premiumCountry
Canada-
Enhanced Mercantile Progress v2
This is a rewrite of the original. This plugin will replace the original method of increasing your Mercantile skill, which was based on the number of transactions you made, with a new one which is based on the value of the items you buy and sell.
- 4KB
- 53
- --
Enhanced Mercantile Progress v2
This is a rewrite of the original. This plugin will replace the original method of increasing your Mercantile skill, which was based on the number of transactions you made, with a new one which is based on the value of the items you buy and sell.
-
The Familiars from Frostcrag Spire all scale up to level 30 now; can be resurrected for Familiar Level*5 magicka out of combat; will increase their speed if you\'re outrunning them; can walk on water; will return 0 to 2 of the salts used to create them when dismissed; will become very aggressive and attack nearby enemies when you\'re in combat ..
- 6KB
- 21
- --
The Familiars from Frostcrag Spire all scale up to level 30 now; can be resurrected for Familiar Level*5 magicka out of combat; will increase their speed if you\'re outrunning them; can walk on water; will return 0 to 2 of the salts used to create them when dismissed; will become very aggressive and attack nearby enemies when you\'re in combat ..
-
Friendly Merchants Buy Stolen Items v2
With this mod, you may be able to convince friendly merchants to buy stolen items from you, even if they are not fences. This depends on their disposition towards you, their responsibility, and your current bounty.
- 2KB
- 147
- --
Friendly Merchants Buy Stolen Items v2
With this mod, you may be able to convince friendly merchants to buy stolen items from you, even if they are not fences. This depends on their disposition towards you, their responsibility, and your current bounty.
-
Vampirism is now actually beneficial and less.. well, like a disease. For people who think Vampirism could use a little work, but don\'t think it really needs any HUGE changes.
- 156KB
- 21
- --
Vampirism is now actually beneficial and less.. well, like a disease. For people who think Vampirism could use a little work, but don\'t think it really needs any HUGE changes.
-
No More Annoying Messages Fixed
Fixes strange letter bug from original version. Made by request.
- 1KB
- 162
- --
No More Annoying Messages Fixed
Fixes strange letter bug from original version. Made by request.
-
See the readme.
-
Simply increases the encumbrance multiplier 100 fold.
-
Lilarcor, the talking sword. Version: 1.4 Don\'t forget to check for updates: http://utc.16.forumer.com/viewtopic.php?t=6 See this image: http://www.tessource.net/files/image.php?id=3364 or this http://img273.imageshack.us/img273/3672/map7rw.jpg for where to find the dungeon. The key to the locked cell is hidden underneath a locked che
- 5.3MB
- 208
- --
Lilarcor, the talking sword. Version: 1.4 Don\'t forget to check for updates: http://utc.16.forumer.com/viewtopic.php?t=6 See this image: http://www.tessource.net/files/image.php?id=3364 or this http://img273.imageshack.us/img273/3672/map7rw.jpg for where to find the dungeon. The key to the locked cell is hidden underneath a locked che