Oblivion

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Akhra Gannon

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  • Fundament

    Fundament

    Last Update: 22 Nov 2014
    Author: tejon
    Uploader: tejon

    Fundament is a generalized replacement for countless small mods, including its predecessor, Progress. Through simple initialization files the user can safely edit skill advancement rates, game settings, and even Oblivion.ini settings.

    • 73KB
    • 1.3k
    • --

    Fundament

    Last Update: 22 Nov 2014
    Author: tejon

    Fundament is a generalized replacement for countless small mods, including its predecessor, Progress. Through simple initialization files the user can safely edit skill advancement rates, game settings, and even Oblivion.ini settings.

  • Bare Necessities

    Bare Necessities

    Last Update: 23 Mar 2013
    Author: tejon
    Uploader: tejon

    This mod causes your character to need food and sleep. However, the underlying goal is to make the passage of time feel meaningful, adding a sense of urgency otherwise lacking from Oblivion. The concepts of hunger and exhaustion are a familiar and immersive way to achieve that goal, but Bare Necessities focuses on game mechanics, not simulation.

    • 9KB
    • 63
    • --

    Bare Necessities

    Last Update: 23 Mar 2013
    Author: tejon

    This mod causes your character to need food and sleep. However, the underlying goal is to make the passage of time feel meaningful, adding a sense of urgency otherwise lacking from Oblivion. The concepts of hunger and exhaustion are a familiar and immersive way to achieve that goal, but Bare Necessities focuses on game mechanics, not simulation.

  • The Versatile Adventurer -aka- Anyclass

    The Versatile Adventurer -aka- Anyclass

    Last Update: 22 Nov 2014
    Author: tejon
    Uploader: tejon

    Through the marvels of OBSE, your character is no longer pigeonholed into one rigid class for an entire career! With Anyclass active, your character class automatically changes to match your current highest skills.

    • 4KB
    • 74
    • --

    The Versatile Adventurer -aka- Anyclass

    Last Update: 22 Nov 2014
    Author: tejon

    Through the marvels of OBSE, your character is no longer pigeonholed into one rigid class for an entire career! With Anyclass active, your character class automatically changes to match your current highest skills.

  • Skill Decay

    Skill Decay

    Last Update: 17 Jan 2011
    Author: tejon
    Uploader: tejon

    This mod causes the player\'s skills to decay. Skill decay reduces your skill experience, as seen on your character sheet. If the bar drops to zero, you\'ll lose a rank in that skill.

    • 6KB
    • 29
    • --

    Skill Decay

    Last Update: 17 Jan 2011
    Author: tejon

    This mod causes the player\'s skills to decay. Skill decay reduces your skill experience, as seen on your character sheet. If the bar drops to zero, you\'ll lose a rank in that skill.

  • Stat Cleaner

    Stat Cleaner

    Last Update: 11 Nov 2010
    Author: tejon
    Uploader: tejon

    Supercedes UOP Stat Restore function. REQUIRES OBSE v0019+

    • 2KB
    • 18
    • --

    Stat Cleaner

    Last Update: 11 Nov 2010
    Author: tejon

    Supercedes UOP Stat Restore function. REQUIRES OBSE v0019+

  • As Intended - Boars and Imps

    As Intended - Boars and Imps

    Last Update: 23 Apr 2010
    Author: tejon
    Uploader: tejon

    This is a relatively simple tweak to boars and imps. It was discovered by the Unofficial Oblivion Patch team that there are magic resistance abilities earmarked for boars and imps in the CS... but they were never actually added to the creatures! After some debate, it was decided that this would not be fixed by the UOP. So instead, here\'s a separat

    • 9KB
    • 11
    • --

    As Intended - Boars and Imps

    Last Update: 23 Apr 2010
    Author: tejon

    This is a relatively simple tweak to boars and imps. It was discovered by the Unofficial Oblivion Patch team that there are magic resistance abilities earmarked for boars and imps in the CS... but they were never actually added to the creatures! After some debate, it was decided that this would not be fixed by the UOP. So instead, here\'s a separat

  • Armorers Advantage

    Armorers Advantage

    Last Update: 19 Aug 2009
    Author: tejon
    Uploader: tejon

    The Armorer skill now passively adjusts the rate of decay on your equipment.

    • 5KB
    • 52
    • --

    Armorers Advantage

    Last Update: 19 Aug 2009
    Author: tejon

    The Armorer skill now passively adjusts the rate of decay on your equipment.

  • TRAP

    TRAP

    Last Update: 23 Mar 2013
    Author: tejon
    Uploader: tejon

    tejon\'s Racial Adjustment Package (TRAP) The goals of TRAP are: to make racial selection matter, giving every race compelling and unique effects on gameplay that last through the entire game; to take away exploitative and \"obviously better\" abilities, but still increase the contribution of race to your character overall; to create a better bala

    • 32KB
    • 285
    • --

    TRAP

    Last Update: 23 Mar 2013
    Author: tejon

    tejon\'s Racial Adjustment Package (TRAP) The goals of TRAP are: to make racial selection matter, giving every race compelling and unique effects on gameplay that last through the entire game; to take away exploitative and \"obviously better\" abilities, but still increase the contribution of race to your character overall; to create a better bala

  • Got No Class

    Got No Class

    Last Update: 05 Aug 2009
    Author: tejon
    Uploader: tejon

    Enables the CharactergenClass, which has no class skills or attributes, in the class selection menu.

    • 1KB
    • 21
    • --

    Got No Class

    Last Update: 05 Aug 2009
    Author: tejon

    Enables the CharactergenClass, which has no class skills or attributes, in the class selection menu.

  • Fizzle

    Fizzle

    Last Update: 24 Aug 2009
    Author: tejon
    Uploader: tejon

    This mod removes mastery levels from spellcasting. Instead of simply being unable to cast a spell, you may always attempt to do so, but trying to wield magicks beyond your skill runs the risk of failure. You might lose the spell, or you might lose far more... Requires OBSE!

    • 117KB
    • 92
    • --

    Fizzle

    Last Update: 24 Aug 2009
    Author: tejon

    This mod removes mastery levels from spellcasting. Instead of simply being unable to cast a spell, you may always attempt to do so, but trying to wield magicks beyond your skill runs the risk of failure. You might lose the spell, or you might lose far more... Requires OBSE!

  • Life Detected

    Life Detected

    Last Update: 22 Jun 2009
    Author: tejon
    Uploader: tejon

    Changes the Detect Life shader. Eight styles, five sizes, two blend modes... eighty options. Invisible-savvy!

    • 44KB
    • 207
    • --

    Life Detected

    Last Update: 22 Jun 2009
    Author: tejon

    Changes the Detect Life shader. Eight styles, five sizes, two blend modes... eighty options. Invisible-savvy!

  • Lock Bash Omega

    Lock Bash Omega

    Last Update: 05 Aug 2009
    Author: tejon
    Uploader: tejon

    With this mod, you can break locks with melee attacks. You probably knew that. Previous lock bash mods have had to make a choice between fully immersive mechanics and maximum compatibility. Thanks to the magic of OBSE, this mod can finally give you both!

    • 7KB
    • 329
    • --

    Lock Bash Omega

    Last Update: 05 Aug 2009
    Author: tejon

    With this mod, you can break locks with melee attacks. You probably knew that. Previous lock bash mods have had to make a choice between fully immersive mechanics and maximum compatibility. Thanks to the magic of OBSE, this mod can finally give you both!

  • Birthsign Zero

    Birthsign Zero

    Last Update: 15 Jun 2009
    Author: tejon
    Uploader: tejon

    An empty birthsign with a unique FormID, for cleanly removing the effects of other birthsign mods.

    • 1KB
    • 6
    • --

    Birthsign Zero

    Last Update: 15 Jun 2009
    Author: tejon

    An empty birthsign with a unique FormID, for cleanly removing the effects of other birthsign mods.

  • Roughing It

    Roughing It

    Last Update: 15 May 2009
    Author: tejon
    Uploader: tejon

    Sleep anywhere, no bedroll needed... just don\'t get caught!

    • 2KB
    • 73
    • --

    Roughing It

    Last Update: 15 May 2009
    Author: tejon

    Sleep anywhere, no bedroll needed... just don\'t get caught!

  • Fatigue Effects

    Fatigue Effects

    Last Update: 15 Aug 2009
    Author: tejon
    Uploader: tejon

    Highly configurable mod providing options for hunger, sleep, immersive Fatigue effects, and comprehensive changes to the Oblivion Fatigue system. Cobl-aware.

    • 17KB
    • 93
    • --

    Fatigue Effects

    Last Update: 15 Aug 2009
    Author: tejon

    Highly configurable mod providing options for hunger, sleep, immersive Fatigue effects, and comprehensive changes to the Oblivion Fatigue system. Cobl-aware.

  • Kayo

    Kayo

    Last Update: 20 Mar 2008
    Author: tejon
    Uploader: tejon

    Increases the fatigue damage dealt by hand-to-hand strikes from slightly over half of the lethal (health) damage, to 2x the lethal damage. Recipients of pummeling should be knocked out before they die!

    • 1KB
    • 43
    • --

    Kayo

    Last Update: 20 Mar 2008
    Author: tejon

    Increases the fatigue damage dealt by hand-to-hand strikes from slightly over half of the lethal (health) damage, to 2x the lethal damage. Recipients of pummeling should be knocked out before they die!

  • Progress

    Progress

    Last Update: 17 Aug 2009
    Author: tejon
    Uploader: tejon

    Progress is a general replacement for skill rate adjustment mods. It allows full configuration of skill advancement rates by editing the Progress.ini file, and alternate advancement methods for several skills.

    • 3KB
    • 590
    • --

    Progress

    Last Update: 17 Aug 2009
    Author: tejon

    Progress is a general replacement for skill rate adjustment mods. It allows full configuration of skill advancement rates by editing the Progress.ini file, and alternate advancement methods for several skills.

  • nGCD

    nGCD

    Last Update: 23 Mar 2015
    Author: tejon
    Uploader: tejon

    nGCD is a smooth character advancement system. As your skills progress, your attributes and level are automatically increased using a complex formula. Every skill counts, so you can just play the game without worrying about multipliers or being interrupted by the Level Up screen. As a result, characters tend to be more unique.

    • 43KB
    • 918
    • --

    nGCD

    Last Update: 23 Mar 2015
    Author: tejon

    nGCD is a smooth character advancement system. As your skills progress, your attributes and level are automatically increased using a complex formula. Every skill counts, so you can just play the game without worrying about multipliers or being interrupted by the Level Up screen. As a result, characters tend to be more unique.

  • Birthsigns Expanded

    Birthsigns Expanded

    Last Update: 25 Mar 2012
    Author: tejon
    Uploader: tejon

    This mod intends to make birthsigns an important part of gameplay at all levels. The signs are designed to be more than just a package of abilities: each birthsign should change your Oblivion experience in a way that no other sign imitates. Some are subtle about this, and some are downright intrusive.

    • 643KB
    • 804
    • --

    Birthsigns Expanded

    Last Update: 25 Mar 2012
    Author: tejon

    This mod intends to make birthsigns an important part of gameplay at all levels. The signs are designed to be more than just a package of abilities: each birthsign should change your Oblivion experience in a way that no other sign imitates. Some are subtle about this, and some are downright intrusive.

  • Willful Resistance

    Willful Resistance

    Last Update: 23 Mar 2013
    Author: tejon
    Uploader: tejon

    Makes Willpower affect your vulnerability to magic, as was the case in previous Elder Scrolls games. With a Willpower of 50 you will see no effect, but higher or lower values will give you Weakness or Resistance. Version 4 resolves many issues and includes a clean-removal mode which will also clean up after previous versions.

    • 5KB
    • 189
    • --

    Willful Resistance

    Last Update: 23 Mar 2013
    Author: tejon

    Makes Willpower affect your vulnerability to magic, as was the case in previous Elder Scrolls games. With a Willpower of 50 you will see no effect, but higher or lower values will give you Weakness or Resistance. Version 4 resolves many issues and includes a clean-removal mode which will also clean up after previous versions.