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  • DarNifiedUI Config Addon

    DarNifiedUI Config Addon

    Last Update: 18 Nov 2010
    Author: kyoma
    Uploader: KyoParadox

    Also works with DarkUI\'d DarN! We\'ve all experienced it, ever since DarNifiedUI had ingame settings people have asked if they could be made permanent. Although this was not possible through conventional means, nowadays it can be done. So I present you just that: a mod that makes any ingame settings for DarNifiedUI stick. No more writing down t

    • 9KB
    • 2.5k
    • --

    DarNifiedUI Config Addon

    Last Update: 18 Nov 2010
    Author: KyoParadox

    Also works with DarkUI\'d DarN! We\'ve all experienced it, ever since DarNifiedUI had ingame settings people have asked if they could be made permanent. Although this was not possible through conventional means, nowadays it can be done. So I present you just that: a mod that makes any ingame settings for DarNifiedUI stick. No more writing down t

  • MenuQue - OBSE Plugin

    MenuQue - OBSE Plugin

    Last Update: 17 Nov 2013
    Author: kyoma
    Uploader: KyoParadox

    An OBSE Plugin that adds various additional UI functions , some quest functions and some misc functions.

    • 1.1MB
    • 27.4k
    • --

    MenuQue - OBSE Plugin

    Last Update: 17 Nov 2013
    Author: KyoParadox

    An OBSE Plugin that adds various additional UI functions , some quest functions and some misc functions.

  • Francesco Ore Refiner

    Francesco Ore Refiner

    Last Update: 09 Dec 2009
    Author: kyoma
    Uploader: KyoParadox

    When I first entered the Shivering Isles I already had Francesco\'s mod fully installed. I came across the various types of Amber and Madness Ore, unaware that in vanilla SI there is only one of each. I couldn\'t even imagine how dull it would be to have just one type but small things began to bug me. Yes, you can find Pure pieces at higher levels

    • 12KB
    • 56
    • --

    Francesco Ore Refiner

    Last Update: 09 Dec 2009
    Author: KyoParadox

    When I first entered the Shivering Isles I already had Francesco\'s mod fully installed. I came across the various types of Amber and Madness Ore, unaware that in vanilla SI there is only one of each. I couldn\'t even imagine how dull it would be to have just one type but small things began to bug me. Yes, you can find Pure pieces at higher levels

  • Elsweyr Color Map

    Elsweyr Color Map

    Last Update: 27 Nov 2009
    Author: kyoma
    Uploader: KyoParadox

    This mod expands the world map to cover the entire provice of Elsweyr. The original texture was provided by Yian, I merely resized it to ensure the scale of the worldmap stays the same.

    • 2.5MB
    • 414
    • --

    Elsweyr Color Map

    Last Update: 27 Nov 2009
    Author: KyoParadox

    This mod expands the world map to cover the entire provice of Elsweyr. The original texture was provided by Yian, I merely resized it to ensure the scale of the worldmap stays the same.

  • MiniMap - Reboot

    MiniMap - Reboot

    Last Update: 20 Dec 2013
    Author: Kyoma
    Uploader: KyoParadox

    Tired of having to open up the local map each time you want to know where you are in a cave? Well, not any more for this mod gives you a MiniMap, like in Morrowind. The layout is fully configurable to suite your taste. Do you want it in the upper right corner? No problem. Do you want it to be as big as half the screen? Anything you want, you can ge

    • 404KB
    • 3.6k
    • --

    MiniMap - Reboot

    Last Update: 20 Dec 2013
    Author: KyoParadox

    Tired of having to open up the local map each time you want to know where you are in a cave? Well, not any more for this mod gives you a MiniMap, like in Morrowind. The layout is fully configurable to suite your taste. Do you want it in the upper right corner? No problem. Do you want it to be as big as half the screen? Anything you want, you can ge

  • Skeleton Key Revised

    Skeleton Key Revised

    Last Update: 09 Oct 2009
    Author: kyoma
    Uploader: KyoParadox

    A nifty mod for those that don\'t like how the Skeleton Key ruins the lockpicking experience with its unbreakability or the large security bonus it provides. This mod gives you several options to change how the Skeleton Key works and what sort of bonus it might give you.

    • 3KB
    • 21
    • --

    Skeleton Key Revised

    Last Update: 09 Oct 2009
    Author: KyoParadox

    A nifty mod for those that don\'t like how the Skeleton Key ruins the lockpicking experience with its unbreakability or the large security bonus it provides. This mod gives you several options to change how the Skeleton Key works and what sort of bonus it might give you.

  • Alchemy Pocket

    Alchemy Pocket

    Last Update: 21 Jun 2009
    Author: kyoma
    Uploader: KyoParadox

    I love the alchemy sorter that is included in Cobl and I was disappointed with the existing portable alchemy sorters so I began making this mod. It adds a misc item called \"Alchemy Pocket\" that you can drop which functions exactly the same as Cobl\'s built in alchemy sorter. That\'s because it IS Cobl\'s alchemy sorter.

    • 33KB
    • 99
    • --

    Alchemy Pocket

    Last Update: 21 Jun 2009
    Author: KyoParadox

    I love the alchemy sorter that is included in Cobl and I was disappointed with the existing portable alchemy sorters so I began making this mod. It adds a misc item called \"Alchemy Pocket\" that you can drop which functions exactly the same as Cobl\'s built in alchemy sorter. That\'s because it IS Cobl\'s alchemy sorter.

  • Full Harvest

    Full Harvest

    Last Update: 19 Apr 2009
    Author: kyoma
    Uploader: KyoParadox

    Changes the harvest chance of all flora to 100%. Happens ingame so it is compatible with any mod.

    • 2KB
    • 184
    • --

    Full Harvest

    Last Update: 19 Apr 2009
    Author: KyoParadox

    Changes the harvest chance of all flora to 100%. Happens ingame so it is compatible with any mod.

  • Walk To Oblivion

    Walk To Oblivion

    Last Update: 30 Jun 2009
    Author: kyoma
    Uploader: KyoParadox

    This mod lets you enter and exit Oblivion realms by walking through the Oblivion Gate.

    • 21KB
    • 107
    • --

    Walk To Oblivion

    Last Update: 30 Jun 2009
    Author: KyoParadox

    This mod lets you enter and exit Oblivion realms by walking through the Oblivion Gate.

  • Focus on Shrine

    Focus on Shrine

    Last Update: 27 Mar 2009
    Author: kyoma
    Uploader: KyoParadox

    Inspired by mmmpld\'s Look at Shrines this mod makes the player look at the daedra shrine when it speaks to you. The player starts looking when a speech begins and stops looking when a speech ends. Does this without editting any of the DAxxxStatue scripts so it\'s fully compatible with mods like OOO that do edit those scripts.

    • 5KB
    • 13
    • --

    Focus on Shrine

    Last Update: 27 Mar 2009
    Author: KyoParadox

    Inspired by mmmpld\'s Look at Shrines this mod makes the player look at the daedra shrine when it speaks to you. The player starts looking when a speech begins and stops looking when a speech ends. Does this without editting any of the DAxxxStatue scripts so it\'s fully compatible with mods like OOO that do edit those scripts.

  • QZ Easy Menus Update

    QZ Easy Menus Update

    Last Update: 19 Sep 2010
    Author: qzilla
    Uploader: KyoParadox

    Enables hotkeys/shortcuts for getting out of menus quickly, as well as accessing specific tabs of the journal. Finally you can press M to see the map! ...

    • 12KB
    • 1.1k
    • --

    QZ Easy Menus Update

    Last Update: 19 Sep 2010
    Author: KyoParadox

    Enables hotkeys/shortcuts for getting out of menus quickly, as well as accessing specific tabs of the journal. Finally you can press M to see the map! ...

  • Thermometer Resource

    Thermometer Resource

    Last Update: 24 Feb 2009
    Author: kyoma
    Uploader: KyoParadox

    Adds a new HUD element: a Thermometer. Modders can use it to display things like temperature but there are other possible uses. :)

    • 125KB
    • 8
    • --

    Thermometer Resource

    Last Update: 24 Feb 2009
    Author: KyoParadox

    Adds a new HUD element: a Thermometer. Modders can use it to display things like temperature but there are other possible uses. :)

  • DarNifiedUI Additions

    DarNifiedUI Additions

    Last Update: 22 Apr 2012
    Author: kyoma
    Uploader: KyoParadox

    A package with several additions to both DarNifiedUI and DarkUI\'d DarN. Including more stuff for your Map Menu, crosshair, sneak icon and more.

    • 58KB
    • 557
    • --

    DarNifiedUI Additions

    Last Update: 22 Apr 2012
    Author: KyoParadox

    A package with several additions to both DarNifiedUI and DarkUI\'d DarN. Including more stuff for your Map Menu, crosshair, sneak icon and more.

  • Mighty Magick - SI

    Mighty Magick - SI

    Last Update: 06 Apr 2008
    Author: kyoma
    Uploader: KyoParadox

    Re-upload of an old file I removed. This mod simply adds support for the new spells from SI to Mighty Magick (NOT REBORN), like conjurers boon and increased magnitude and duration. Thiis is NOT a REPLACER, you still need Mighty Magick.

    • 9KB
    • 39
    • --

    Mighty Magick - SI

    Last Update: 06 Apr 2008
    Author: KyoParadox

    Re-upload of an old file I removed. This mod simply adds support for the new spells from SI to Mighty Magick (NOT REBORN), like conjurers boon and increased magnitude and duration. Thiis is NOT a REPLACER, you still need Mighty Magick.

  • Journal Mod by Kyoma

    Journal Mod by Kyoma

    Last Update: 15 Dec 2009
    Author: kyoma
    Uploader: KyoParadox

    Lets you have a journal (or diary), either menu based or with real books! Now a bit more Plug\'nPlay usability. New, volumes!

    • 3.9MB
    • 1.4k
    • --

    Journal Mod by Kyoma

    Last Update: 15 Dec 2009
    Author: KyoParadox

    Lets you have a journal (or diary), either menu based or with real books! Now a bit more Plug\'nPlay usability. New, volumes!

  • Spell Renamer Basic

    Spell Renamer Basic

    Last Update: 05 May 2010
    Author: Kyoma
    Uploader: KyoParadox

    Do you like having your spells sorted according to school and level? Do you like it when you can quickly see what the level and magic school is for a spell? If so, then this is the mod for you. It adds prefixes to your spells and those on spell merchants.

    • 15KB
    • 236
    • --

    Spell Renamer Basic

    Last Update: 05 May 2010
    Author: KyoParadox

    Do you like having your spells sorted according to school and level? Do you like it when you can quickly see what the level and magic school is for a spell? If so, then this is the mod for you. It adds prefixes to your spells and those on spell merchants.