Oblivion

Skyrim Script Extender possible

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Many of the best mods for Morrowind, Oblivion and Fallout use Script Extenders, like Deadly Reflex for Oblivion. Not only do they add hundreds of script commands that let you do things that would otherwise have been impossible, but they also allow the modder to patch the engine's executable code in memory to fix or change things, without touching any files (which means that there are no permanent effects).

Ever since Skyrim was confirmed to use Steam people have been worrying whether or not a Script Extender would be possible. All recent SteamWorks releases have been using a new encryption method called Custom Executable Generation (CEG) which encrypts the executable and does not decrypt it all at the same time in memory. If Skyrim had been using this a Script Extender would not have been possible.

So Kivan, over at the Bethesda Forums asked Pete Hines about the subject, and this was his answer:

@KivanES Skyrim will not be using CEG. Modders can breathe easy.


This means that a Script Extender is possible, now all that remains is that the Script Extender team actually makes it!

28 comments

  1. JBear61
    JBear61
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    Soo Is There A Script Extender Avaiable Now ? <img class=">

    Just google skse. This will lead to Skyrim script extender.
  2. Divisi90
    Divisi90
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    Soo Is There A Script Extender Avaiable Now ?
  3. monshael
    monshael
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    Just remember to come up with a Real Time Settler for this game. Just think, your very own keep on top of the highest mountain guarded by frost giants!

    ...and dragons.
  4. Babylon5
    Babylon5
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    Just remember to come up with a Real Time Settler for this game. Just think, your very own keep on top of the highest mountain guarded by frost giants!
  5. WhiteZero
    WhiteZero
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    Ian Patterson, NVSE developer posted this recently:

    I'm not sure. I've been writing down the requests, but haven't had the time to work on any of it or there have been higher priority things to take care of. If you give me a prioritized list of what you're looking for I can be more specific.

    Also note that realistically once Skyrim hits I'm going to be spending all of my development time on that for a while, so there's about a month left until that happens. (and no, I'm not abandoning this, just there's too much stuff to go around)


    http://forums.bethsoft.com/index.php?/topic/1207798-beta-new-vegas-script-extender-nvse-v2/page__view__findpost__p__18825880
  6. pottman
    pottman
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    I could kiss Todd Howard in the face right now, but that would be kinda gay.
  7. obliviongeek1991
    obliviongeek1991
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    It would be great for modders if the CS had the script extender built in.

    Bethesda knows how to please the PC and modding community.
  8. Adeagus
    Adeagus
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    Nice !

    Yes THX to Bethesda !

    Cant wait to see what u folks will make out of it ^^
  9. KozmoMan
    KozmoMan
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    A big thanks from me to Bethesda.
  10. runway
    runway
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    Don't forget that the best possible scenario here is for Bethesda to make this particular CS even better, so we don't need a SE. That way, not only do we have the maximum possibilities, but also won't have a narrower target audience for our mods because not everyone likes or cares to use third party software "just for mods".

    The Bloodpact team sure hopes we can make the Darkshines mod series for Skyrim without having to resort to third party software.