OBLIVION
  • Manufacturing Kit and Merchant Dialog investment for Oblivion

    Manufacturing Kit and Merchant Dialog investment

    Manufacturing Kit should appear in the players inventory even if you dont start a new game, this does however make the mod in-compatible with any other mod that alters the npc named "player"

    The Manufacturing Kit allows its user to:
    a) turn bones (most not all) into bone arrows (worthl

    uploaded 6:04, 27 Apr 2006 92 6 286kb Beav

  • PATCH FOR 2048 QARL MOD for Oblivion

    MAJOR UPDATE
    Qarl has released a patch which fixes the files that this patch fixes as well as begins to address the color issues. Problem is the arhiveinvalidation.txt file he provides is still not complete. The one in this patch DOES list all of Qarl's texture mods and can opened and the files copied and pasted into your archiveinvalidation.tx

    uploaded 3:45, 27 Apr 2006 395 32 8,271kb thalis

  • patch for 1024 qarl mod for Oblivion

    MAJOR UPDATE
    Qarl has released a patch which fixes the files that this patch fixes as well as begins to address the color issues. Problem is the arhiveinvalidation.txt file he provides is still not complete. The one in this patch DOES list all of Qarl's texture mods and can opened and the files copied and pasted into your archiveinvalidation.

    uploaded 3:26, 27 Apr 2006 181 19 2,183kb thalis

  • The Dead Can Dance for Oblivion

    This is a simple mod which gives all the dead zombies and dead headless zombies in Oblivion a chance of coming back to life. There is also a small chance that once they arise, they will not have much will to live and will die off again.

    Zombies will not come to life until you are level 5 or higher, and headless zombies will not come to life unt

    uploaded 1:26, 27 Apr 2006 309 14 3kb Sammy Grey

  • Eiganjo Hall for Oblivion

    Safe now.


    I simply made this house/manor for my current charector because I felt like it. I am really glad with the way it turned out because the downstairs/upstairs are in the same cell, unlike the buy-able house that shipped with the game.

    Includes:
    Dinning Room
    Sitting Room
    Landing (upstairs)
    Bedroom
    2 stash rooms

    Hope you like

    uploaded 1:03, 27 Apr 2006 599 22 15kb McTrooper240

  • Droppable Fading Torches v22b for Oblivion

    IMPORTANT NOTE FOR V2.2:
    Savegames using v2b/2.1b will not work with v2.2b This version reinitializes the tinderbox and flint so any torches already contained in the tinderbox will be lost. Savegames from pre v2 will not be affected (the reset item i've added to this version will prevent this from happening in future).

    v1.33 NON hotkey versi

    uploaded 0:56, 27 Apr 2006 719 24 18kb bloodystump

  • Holidays for Oblivion

    This mod will add holidays similiar to Daggerfall. This is just an alpha version right now, with just a skeleton for the holidays. Right now a message is displayed when the player enters a city on one of the 54 holidays. The text is the same as Daggerfall's and still needs a lot of work to be compatible with Oblivion. Will be adding 1 holiday at

    uploaded 0:19, 27 Apr 2006 78 2 32kb Gustav_Vasa

  • Howto: Transparent Weapon Icons for Oblivion

    The results of trial and error. I couldn't find any good information on creating transparent weapons icons in Oblivion, so this is the results of my messing around. Included in the zip are the instructions, sample PSDs, and the example image.

    uploaded 0:10, 27 Apr 2006 264 13 199kb crimsonff7

  • Your Personal Museum for Oblivion

    This is it. Your Personal Museum. :)
    Entrance location: Magic Portal in the House for Sale in Skingrad, basement.

    Designed to use with Reznod Mannequin mod 2.0+

    ----------------------------------------------------------------
    v.1.02b - Enter to the museum from Waterfront house for sale AND from Skingrad House for sale basement, some minor l

    uploaded 23:59, 26 Apr 2006 4,968 214 5kb PaintMaster

  • Elder scroll Ultimate heist for Oblivion

    I was having trouble in the quest Ultimate Heist and couldn't get the scroll.(Glitch)
    All this mod does is put the Elderscroll on cloud top in the scorched body.

    To install put the file in Oblivion/Data

    uploaded 23:55, 26 Apr 2006 89 3 0kb Troverman

  • Lighter Weapons for Oblivion

    Made most weapons (but not iron & steel) considerably lighter (about 20% on average, but much more for Elven weapons, since they're supposed to be good at making light, tough armour and weapons.) Therefore on the same principle, all Mithril armour weights have been reduced by 50%. Finally as a bow-and-arrow type I got fed up of being weighted do

    uploaded 23:29, 26 Apr 2006 390 18 15kb cpicking

  • DoofGrass for Oblivion

    This mod replaces the default Billboard Grass Textures to make it blend a little bit better into Qarls Landscape Texture Replacement 1.1 (No more Neon Grass)

    (it does not alter Qarls textures in any way)

    NAME: DoofGrass
    VERSION: v0.4
    AUTHOR: DoofDilla
    EMAIL: none
    WEBSITE: none
    FORUM: http://www.elderscrolls.com/forums/index.php?showtopic

    uploaded 23:13, 26 Apr 2006 6,979 95 291kb DoofDilla