Oblivion

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AverageModding

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AverageModding

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About this mod

Old CandidENB 3.1 flavour, almost 99% troubles solved, good performance, nice daynight cicle setting

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CANDID ENB REBORN

IMPORTANT: This ENB is meant to be played whit Oblivion Reloaded however it sun good even whitout it, the main difference will be colors and water: OR have better water itself and the color will be more saturated and fantasy, whitout it this enb will have a more desaturated realistic eel whit strong color only on dusk and dawn




I reccomand to read all installation instruction and features !

I reccomand a complet installation of this for the Best result possible

BEVILEX MODLIST GRAPHICS

Nontheless this ENB is builded around this list to exalt the quality of texture mod prouposed

( i'm using a costumized build, but it's all a matter of taste )

Expecially those fantasy warm colors work really well whit Lush and gaudy, so even if sometimes can be a bit exagerate i reccomant it
however is not mandatory, trees choice is up to you

IMPORTANT NOTE:
Lush and gaudy + ENB is going to cause the flashing mountains bug, to fix that you NEED to install both those mods on the top of your lush and gaudy,
so if you are using lush assume that the following mods are requied

LG - ENB textures fix


Requiements

A good PC
A good Monitor

Oblivion Reloaded VERSION 6.20    - THE LAST ONE -
( note: This mod is not hosted anymore on nexus, the new link is below )

 Oblivion Reloaded


ALL NATURAL FULL

I reccomand 50% darker night no blue tint, but is up to you, if you find it too dark, set it to vanilla brightness

-- THIS ENB HAS REACHED THE FINAL VERSION AND THIS IS THE FINAL COMPROMISSION BETWEEN LIGHTNING INDOOR & OUTDOOR --

THE FINAL COMPROMISSION IS THIS: AT MIDDAY ONLY IN BRIGHTEST WEATHER THE INTERIORS LOOKS A BIT TO BRIGHT, BUT YOU CAN LIVE WHIT IT
THIS IS A CHOICE MADE TO KEEP IMMERSIVE & ALL NATURAL INTERIORS IN THE BUILD, THOS MOD MARK INTERIORS LIKE OUTDOOR FOR THE ENB PARAMETERS SO IT'S IMPOSSIBLE TO TWEAK THEM SEPARATLY, THIS IS THE BEST BALANCE I FOUND FOR BOTH TOGHETER

( i reccomand to check features to know if you will like it, but i guess you did it )


My personal system specs & monitor setting

Nvidia GTX 1080
16 GB RAM Corshair 1600 Mhz
interl i7 2490k 3.50 Ghz

Samsung Let tv 32"

Image Mode: Standard
Backlight                14
brightness               45
color                       50
sharpness                50
contrast                  80
tint               V50/R50


Installation

Turn Off everything forced in the videocontrol panel for oblivion ( AA AF etc )

Open your ini and set this line in at this value

bGrassPointLighting=1
bUseWaterDisplacements=0
bAllow30Shader=1


 ( the second line means water ripple off in game options )

Remove your old ENB

Install ONLY the d3d9.dll file from ENB dev

Copy the Archive content in your oblivion Folder and override

This ENB comes out whit a coloring preset for OR so make sure coloring it's active in your OR setting

i reccomand a FOV of 80-90 and a timescale to 8 in ini files

Just type in your console set timescale to 8 and save the game fore the second, make sure OR allows you to save your ini from the game
( SaveSettings must be set to 1 in your OR.ini file )




You can find the suggested OR settings dawn to the features, about dungeouns livable mean you
can see few steps in front of you whitout a torches, same for night along the roads, in deep forest at night
the game turn into hardcore one and if you are using 50% darker night torches are needed if you wont that adjust all natural night brightness






FEATURES & KNOW IUSSES

More Warm Fantasy colors compared to other ENBs & a good daynight cicle

DOF is not blurring your hands or weapon and there is a beautiful sunglare thanks to my friends from ATE

Tweaked interiors to work whit all natural & immersive interios, so interiors are livable at night and very bright at day

This ENB is not more killng your eyes whit too strong lightning effect or glowing things

Lenz effect are really kind and same for blooming of spell and fire, the shock spell is a bit out of this because ti's nature



MOST IMPORTANT

Night and Dungeons are livable whitout torches, they are LIVABLE, not bright as the day, about the night, if orest it's darker than roads and torches becomes requiements ( you can preventing it setting vanilla brightness in all natural installation )
torches are still usefull, you can generally run in night and dark caves knowing what you and your opponents are doing
however torches are usefull, expecially to find chests in dark cornes and so, or you barely see that, in the night torches
illuminate grass near you and you will know where are trees and how to move yourself watching the sky, you can see what you are doing even whitout torch but torche are usefull too, enemies and you are a sort of fount of reflected light, so you will know your foes, however harvesting plants in night it's hard



SUGGESTED OR SETTINGS





OPTIONAL CHECK THE PLAYABILITY OF THE ENB !

( IS NOT REQUIED, BUT YOU WILL KNOW IF YOU LIKE  IT ALL AROUND IN SOME MINUTE )

You can do this kind of test if you want to be sure that it's playable following tose steps, however it's a bit advanced and time consuming
While you do it, consider that you are watching this ENB by the extreme points, usually when you play, values are between those points most of the time
so maybe this kind of test is open to player interpretation

Force clear weather, set gamehour to 12 and walk in IC, if you like it next step
Force clear weather, set gamehour to 0 and walk in IC and in forest, if you like it next step
Force bad weather and do this again

Check Bright & bad weather at midday indoor in some IC market shop
Check Bright & Bad weather at midnight indoor in some IC market shop

Go tro bruma and check the glow of far mountains during day clear weather
Go into a random dungeous and try to wal in there whit and whitout torch

If you can live whit all it's 99 % playble and you like it, however the usage of all naturale requied some compromission

here there are console codes for weather ( dont worry if console darken the game is just happening during the typing )

Set gamehour to **.** ---->  set the gamehour to a specifical hour
fw 38eee        force clear weather
fw 38ef2     force raining weather


IUSSES & TROUBLES

If the enb dosent look like screen/videos you are missing something of the requiements

Using MagicEffectReplacer selfspell looks too bright and can seriously be a problem if you are affect by ephilessy or something that
involve troubles if you see strong blinking light, i'll do not take any responsability for that, use at your own risk

Thin Grass can sometimes do not bounceback the light of your toch resulting too dark, but this it's removed just moving yourself ingame

Dof is incompatible whit EXTERIO AO from OR so deactive it ( it's not going to harn anything, just the AO isnt blurred and this causes a weired effect )

Some oblivion sky can sometimes have some white patch, it's just a minor color glitch, try reduce the intensity of the sky in night

At 12.00 AM some interiors can look a bit too bright, depending how how many lightsource there are

Transition Betwen MenuMode & GameMode And DayNight settings is not perfectly smooth, it's just a millisecond flicked for menu and 
for daynight remember that in clear weather usually at 6.40 start the game settings and at 19.40 start night setting, all badweather 
or weather that darken much the sky, even ehavy clouds from all natural set the nightmode, in a good way i should say

Do not active AO & Detailed shadows they ahve iusses, expecially detailed shadows in interior

Typinc console command makes you set the nightmode, but dont worry, afeter you exite console all runs fine

Sometimes the ENB stop to work on the sky.. simply check if the effect is enable, if it is restart the game, if not work it's a problem whit chace, try restart your pc ( this problem is enb related and not to my tweaks )

Adaptation is not still perfect but works well and is not killing you






FAQ


Locked at 32 FPS

Check FPS Limiter and waitbusy render in the enb ingame editor, if ON toggle it both, if not, well it's some other framerate manager
or your system is too weak

sometimes ENB actve unactive tag if you open and missclick on it, since moving on the ingame editor
is a bit stiff because you have 2 mouse arrow and the camera is moving

Looks too bright/Dark

Open enb ingame editor and play whit brightness/Gammacurve till you find the personal setting for you
Please understand that this can really change based on your monito setting, filters for the screen and other stuff like those
I reccomand to tweak this outdor in this way

go out loading a template old save
type in command:

Set gamehour to 12
fw 38eee

open enb and tweak brightness, remember that this is the maximum amout of brightness you will see
check an interior at the same hour whit same setting
when all it's god save the preset
reload your playsave


Credit, collaboration & Help, legal

All the files are used whit the explicit permission of authors, still from version 2.0, for those you have to endrose

astrob0y for ATE files
FrDylan for Cinematic ENB files
Boris Vorontsov for Creating ENB

Bevilex & naritete to inspire me to make my work better & better

Predcaliber because every year he makes a tutorial that make me feel that after 11 year i wanna play oblivion again

YOU CANNOT EDIT & UPLOAD SHADER SINCE THEY ARE NOT MINE, AKD TO ORIGINAL AUTHORS