NPCs will no longer drop their weapon on the ground on death. Weapons will be in their inventory instead.
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File credits
Maskar, for pointing out the game setting that controls this behavior.
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Are you sick of chasing Dremora weapons down those long tower ramps to see whether or not they're worth looting? So am I, so I made this. Instead of scattering weapons all over Cyrodiil, dead NPCs will have their weapons in their inventory. Theoretically, this should also cut down on save file bloat.
Known Issues: * A model of the weapon may appear to be floating in mid-air, even though it's actually in the NPCs inventory. This may be due to using a custom skeleton, so you might never notice this.
* Undead creatures (skeletons, wraiths, etc.) may still drop their weapons. I'm not sure how to fix that.