What did this mod-resource doing?
This mod add a total new district to the imperial city with the name Foreign Quarter. Simply travel to the elven garden district and you will see a new door.
What can i find there?
In the center you find a hotel, a public bath, 12 houses, a sewer that is connected to elven-garden sewers. Scripted windows and lights.
What is done?
The exteriors are finished, (pathgrids and all this stuff), the bath is OK, the other interiors are unfinished. There are a few npc´s.
There are loadscreen´s and the _far-meshes.
(You need TES4LODGen for the distant-view)
There is a optional world-map with the new district.
Compatible with... ?
No, not at this time.
Pick this resource up, add more npc´s and quest´s and it may be, that your mod is a file of the month.
Credit for the "Blank Shop Sign" by ebeneezersquid
Cheers, stroti.
This mod add a total new district to the imperial city with the name Foreign Quarter. Simply travel to the elven garden district and you will see a new door.
What can i find there?
In the center you find a hotel, a public bath, 12 houses, a sewer that is connected to elven-garden sewers. Scripted windows and lights.
What is done?
The exteriors are finished, (pathgrids and all this stuff), the bath is OK, the other interiors are unfinished. There are a few npc´s.
There are loadscreen´s and the _far-meshes.
(You need TES4LODGen for the distant-view)
There is a optional world-map with the new district.
Compatible with... ?
No, not at this time.
Pick this resource up, add more npc´s and quest´s and it may be, that your mod is a file of the month.
Credit for the "Blank Shop Sign" by ebeneezersquid
Cheers, stroti.