About this mod
This plugin introduces a new system for determining magicka, where Intelligence is not the only factor. Your total amount of magicka is now affected by your race and skills as well.
- Permissions and credits
Increased magicka for skilled mages.
This plugin introduces a new system where your magicka is determined by multiple factors, not just your intelligence. Now your magicka is affected by your race and skills as well. By default, each race have a different amount of magicka, but this can be disabled using the in-game menu which you can activate by equipping the Ring of Magical Education.
Note: The mod will not take effect until you have equipped the ring once.
What has changed in version 2.0?
The system has been reworked from scratch, since the previous versions had various compatibility issues with other mods, and because I wanted to improve it significantly. The new system is fully customizable, allowing you to tweak the system to how you want it to be. It's not fully compatible with mods that change the player's magicka and/or add custom Fortify Magicka abilities. However, you can set a custom magicka bonus using the in-game menu, so you will not lose anything, it is just not automatic. Bonuses from spells and enchantments will work just like before.
[ Changelog ]
Version 2.1
The configuration menu will no longer popup automatically when the plugin is activated for the first time to avoid conflicts with other configuration menus.
Fixed a couple of small bugs, nothing interesting.
Version 2.0.1
Fixed a bug where the system was not properly started after exiting the tutorial dungeon.