Oblivion
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File information

Last updated

Original upload

Created by

Koldorn

Uploaded by

Koldorn

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Safe to use

About this mod

Koldorns Slaughterfish retexture ------------------------------------- This texture replacer simply changes the texture of the Slaughterfish. This mod came about as a result of some work I am doing for another mod. I made a couple of slaughterfish textures and was asked if I could release a version that used the same colouring as the original a

Permissions and credits
Koldorns Slaughterfish retexture
-------------------------------------

This texture replacer simply changes the texture of the Slaughterfish. This mod came about as a result of some work I am doing for another mod. I made a couple of slaughterfish textures and was asked if I could release a version that used the same colouring as the original as a retexture mod, so here it is.


Installation:
-------------
Unzip contents and place the data folder in your Bethesda/Oblivion directory and overwrite all files it asks for.

Problems:
-----------
If your having any problems it may be due to the game not liking new textures, there is a workaround for this using OBMM (Oblivion Mod manager), a very well known programme that can be found at this url http://timeslip.chorrol.com/obmm_download.html

Once you have the programme follow these steps:

Start OBMM and click on 'Utilities'.

Select 'Archive invalidation'.

Click 'Directly Edit BSAs'.

Check 'Textures'.

Check 'Generate archiveinvalidation entries on hash collision'.

Click the checkbox for autoupdate on exit and/or click Update Now.

Close the Archive invalidation popup (click the red X in the upper-left corner).

Quit OBMM or click 'Launch Oblivion'.


This should generally sort out any problems to do with textures or meshes. A great place to check out other useful tips for any kind of mod related problem is http://cs.elderscrolls.com/constwiki/index.php/Oblivion_Mods_FAQ