Oblivion

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Created by

xzero87

Uploaded by

xzero87

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About this mod

Shikomizue (Cane Sword) ================== This is more of a modder\'s resource than a mod, it adds a double-edged cane sword to the base of a statue in the Imperial City Arboretum, which is roughly equivalent to an elven longsword in damage and value. UPDATE: There was an issue with the mesh that was causing weird patterns to appear on th

Permissions and credits
Shikomizue (Cane Sword)
==================
This is more of a modder's resource than a mod, it adds a double-edged cane sword
to the base of a statue in the Imperial City Arboretum, which is roughly equivalent
to an elven longsword in damage and value.

UPDATE: There was an issue with the mesh that was causing weird patterns to appear on the blade near the collar because of how the normals were set up, this should be fixed now.

Installation
---------------------
Extract the contents to your Oblivion\Data\ folder, nothing should be
overwritten even if you get a dialog saying so (I used unique filenames), then select
shikomizue.esp in your data window or OBMM. No archive invalidation is needed.

Bugs
----------
At long distances, a grey/white seam is visible on the hilt and scabbard, but it's only
noticable at distances where the sword appears only a few pixels wide. No idea how to fix
this, unless it's an issue with the mip maps (which seem to look fine).


Credits
-----------
The Niftools team: for Nifskope and the Blender import/export scripts.
My parents: For buying me a decorative piece in real life which this is modeled
after (almost exactly).
lexx0: For cheering me on while I clicked away in blender much like a monkey uses a typewriter.

If you'd like to use this weapon in one of your mods, you have my permission, credit
for the original would be appreciated.