This mod attempts to create a rudimentary Depth of Field effect
in your game. It\'s more like a camera focusing on close objects
with the distance a bit blurry, than what the human eye does. It\'s
very similar in look to the DOF in Gothic III.
This is the omod version. For users who don\'t use obmm, use this version instead:
http://tes
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Other user's assetsThis author has not specified whether they have used assets from other authors or not
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
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This mod attempts to create a rudimentary Depth of Field effect in your game. It's more like a camera focusing on close objects with the distance a bit blurry, than what the human eye does. It's very similar in look to the DOF in Gothic III.
This is the omod version. For users who don't use obmm, use this version instead: http://tessource.net/files/file.php?id=8771
Note: There seem to be problems using this when also using both HDR and AA with an ATi x1000 series or nvidia 8000 series graphics card. If the entire screen blurs, you will have to disable either AA or HDR, or deactivate this mod.
Note2: ATi cards don't seem to like the sm3 version of the shader. If you get a solid coloured screen with this mod enabled, try the sm2 version of the shader.