Oblivion

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Triangledragon

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Triangledragon

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About this mod

Hey, I started this mod because I wanted to see if I could make one. -Yep that would mean this is my first ever mod, and hopefully not my last. I categorized this as weapons and armor but it could fit in a few categories because it\'s a little of everything, let me explain. What my mod does is add a small tomb to the Jerral Mountains. It\'s

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Hey,

I started this mod because I wanted to see if I could make one. -Yep that would mean this is my first ever mod, and hopefully not my last.
I categorized this as weapons and armor but it could fit in a few categories because it's a little of everything, let me explain. What my mod does is add a small tomb to the Jerral Mountains. It's been sealed for centuries and was long ago buried under snow. Well anyway, not so long ago -infact just about the same time you were "released" from jail a snow-slide or something of the sort partially uncovered this ancient construction...

I wanted to add a purpose to the shovel in Oblivion, so to get in yeh gonna need one. But don't worry, I know no one carries them around and they don't want to go hunting for one so there is a spare shovel floating around the tomb entrance -lucky eh?

Inside the tomb you'll find there are no critters because it's been cut-off from the outside for so long it seems unlikely anything could be shuffling around no matter how un-dead they are.
To add some actual point to the tomb itself you'll find two rusty pieces, of metal (armor and a sword) which are "lesser-relics". A.k.a they won't unbalance the game but they still have cool enchantments. To give you an idea the armor is valued about 6500g, and the sword is 3500g.

Now then, the models are not new content but the textures are, because if they weren't what would be the point? I'm pretty pleased with the item's appearances and hopefully so will you guys be.

----Compatibility, bugs and other concerns----
NONE!!!! Shouldn't be anything out there that will argue with my mod, the most likely thing that could cause trouble is if someone for some reasons renames the shovel id. But that shouldn't happen because there isn't any reason for it.

----Location----
The tomb is visible from one of the paths in northern Cyrodiil, but that’s a bit vague so to give you some direction see the screenshot with the "Unmarked Tomb" marker.

Lastly,
This is my first mod and it'd be worth the effort if you guys appreciate it, so please -do- leave a comment if you liked it.

Cheers, enjoy!