This mod originally aimed to make the \"stock\" spells of Oblivion more potent, useful and exciting. After all, what use is a spell that produces an effect like \"Burden 60 points for 30 seconds\" or \"Drain Acrobatics 10 points for 10 seconds\"? However, since version 3.0, I went beyond powering up stock spells; it also introduces a co
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This mod does not have any known dependencies other than the base game.
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This mod originally aimed to make the "stock" spells of Oblivion more potent, useful and exciting. After all, what use is a spell that produces an effect like "Burden 60 points for 30 seconds" or "Drain Acrobatics 10 points for 10 seconds"? However, since version 3.0, I went beyond powering up stock spells; it also introduces a concept of "sustained spell": a magick effect that doesn't cost much to cast, but instead incurs magicka cost for every second it is active. All Conjuration spells, some Alteration spells and a couple of Restoration spells have the option to be cast as "sustained spells". Or not - if you prefer the traditional way.
Additionally, some more changes have been made to birthsigns' and races' innate powers and magicka amounts.
The mod is modular, so you are free to use whatever part of it you want, or all of it. I recommend using all of it.
Use BloodBob's Raised Spellmaking and Enchanting Limits (included) to make Arcane University's Spellmaker more useful. This mod doesn't have an ESP, just install it in your Data folder.
This version includes fixed Mythic Dawn meshes by Dung Beetle. You can now see your hands in first-person view when wearing Mythic Dawn armour.
This version also includes a number of new spell effect icons.
Due to popular demand, two alternative versions of Races.esp has been developed:
- One that supports Magistrate's Eyes mod. - Another that supports Nequam's Elaborate Eyes mod. - And a third one that supports Midnight Voyager's Beautiful People Compilation
Please note that Mighty Magick does NOT include any of the cosmetic mods themselves, you MUST download and install them separately. Please follow the installation instructions below to use the Mighty Magick and the eye mods together.