How do I disable the alternative sleep menu when using the bedroll? It doesn't seem to be working well with Bare Necessities and I'd like to redirect the bedroll menu to the default one when used.
There is no typo, the alternative sleep menu was intentional as a way to workaround the "Can't sleep when enemies are nearby" message.
For those who'd prefer not to use it, the solution provided by Surronti works perfectly but I'd recommend keeping the "CampMarker3.disable" part so the bedroll marker won't stay on your map, like so:
begin OnActivate if player.IsSneaking == 1 player.AddItem "ANBBedPlacer" 1 Disable CampMarker3.disable Return else Activate Return endif end
Getting CTD anytime I sleep outside. Its the transition from night to day that makes me crash since the issue does not persist indoors with the bedroll. Also how do I remove the alternate menu from the bedroll? Such a weird choice and it doesn't work with needs mods
I am not really sure how to get htis mod, as I have spoken to sergius, and I cannot seem to buy the tent, bedroll etc. I have NMM, and it says the mod has downloaded, but it isn't working... Any help?
A tad late but... listen to everyone else in the site and don't use NMM/Vortex for Oblivion. Use Wrye or OBMM. Second...did you press install after downloading? Man you guys are funny.
Firstly, I love this mod and I know my game. I'm running GOTY 1.2.0.416 fully patched w/hgec and some house mods, a few clothing mods. All was well in Oblivion. I added this mod. Installed easily enough and in no time I had a great camp set up in the hills NW of Skingrad. Everything worked as stated regarding placement of objects, though it takes a bit of practice. So I saved and exited, restarted. That's when I noticed odd behavior starting straight from the obse loader. Intro music and sound would skip like a bad CD, but eventually load after a few seconds. I searched around my data files and deleted the bedroll. Back to normal. Will edit when I figure out how the bedroll had this and a few other, in-game effects on inventory.
I am using the quickstart plug-in. I hope that was not the problem, hm.
Anyone else experience this?
@danman Have not found a portable house that works without %#$@%$ up my game.
I seem to have an issue where I can't pick the stool back up once placed because it just activates it, but apart from that, I very much enjoy this mod and have had no issues apart from minor tent placement problems, but it was just because of the way I had it when activating the portable tent to it's deployed state.
There's many areas in Cyrodil that I've stopped and thought they'd make great campsites, and now I can use them as such, the fact that setting the camp up adds a map marker for fast travel to your favorite, scenic view is very much appreciated aswell.
Good for roleplayers or just for when you want to have a secluded spot away from it all to just relax.
59 comments
scn ANBBedObjectScript
short bDoOnce
short CurAngle
begin GameMode
if bDoOnce == 0
set bDoOnce to 1
set CurAngle to GetAngle z
set CurAngle to CurAngle + 90
SetAngle z CurAngle
endif
end
begin OnActivate
if player.IsSneaking == 1
player.AddItem "ANBBedPlacer" 1
Disable
Return
else
Activate
Return
endif
end
For those who'd prefer not to use it, the solution provided by Surronti works perfectly but I'd recommend keeping the "CampMarker3.disable" part so the bedroll marker won't stay on your map, like so:
begin OnActivate
if player.IsSneaking == 1
player.AddItem "ANBBedPlacer" 1
Disable
CampMarker3.disable
Return
else
Activate
Return
endif
end
I am using the quickstart plug-in. I hope that was not the problem, hm.
Anyone else experience this?
@danman
Have not found a portable house that works without %#$@%$ up my game.
There's many areas in Cyrodil that I've stopped and thought they'd make great campsites, and now I can use them as such, the fact that setting the camp up adds a map marker for fast travel to your favorite, scenic view is very much appreciated aswell.
Good for roleplayers or just for when you want to have a secluded spot away from it all to just relax.
Good job, mate.