Oblivion

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Dark Monk

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59 comments

  1. parolebaby
    parolebaby
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    I died a little inside when Ir ealized this is 17 years old. 
    1. Quomen
      Quomen
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      thanks, now I have a crisis.
  2. spitzzy
    spitzzy
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    How do I disable the alternative sleep menu when using the bedroll? It doesn't seem to be working well with Bare Necessities and I'd like to redirect the bedroll menu to the default one when used.
    1. spitzzy
      spitzzy
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      Actually, scratch that -- I peeped at the code using the CS and found a line that has a minor typo in it. The mod works great now. Thanks!
    2. paulkorotoon
      paulkorotoon
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      Could you please share your fix? I'd like to apply it too.
    3. gibbothegracious
      gibbothegracious
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      • 6 kudos
      bruh I need this answer to. what was the fix?
    4. Surronti
      Surronti
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      The easiest solution is to use the code from ANB Portable Bedroll

      scn ANBBedObjectScript

      short bDoOnce
      short CurAngle

      begin GameMode
          if bDoOnce == 0
              set bDoOnce to 1
              set CurAngle to GetAngle z
              set CurAngle to CurAngle + 90
              SetAngle z CurAngle
          endif
      end

      begin OnActivate
          if player.IsSneaking == 1
              player.AddItem "ANBBedPlacer" 1
              Disable
              Return
          else
              Activate
              Return
          endif
      end
    5. RandomCrow
      RandomCrow
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      There is no typo, the alternative sleep menu was intentional as a way to workaround the "Can't sleep when enemies are nearby" message.

      For those who'd prefer not to use it, the solution provided by Surronti works perfectly but I'd recommend keeping the "CampMarker3.disable" part so the bedroll marker won't stay on your map, like so:

      begin OnActivate
      if player.IsSneaking == 1
      player.AddItem "ANBBedPlacer" 1
      Disable
      CampMarker3.disable
      Return
      else
      Activate
      Return
      endif
      end
  3. gibbothegracious
    gibbothegracious
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    Getting CTD anytime I sleep outside. Its the transition from night to day that makes me crash since the issue does not persist indoors with the bedroll. Also how do I remove the alternate menu from the bedroll? Such a weird choice and it doesn't work with needs mods
  4. a99z0
    a99z0
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    I am not really sure how to get htis mod, as I have spoken to sergius, and I cannot seem to buy the tent, bedroll etc. I have NMM, and it says the mod has downloaded, but it isn't working... Any help?
    1. Baconsama
      Baconsama
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      A tad late but... listen to everyone else in the site and don't use NMM/Vortex for Oblivion. Use Wrye or OBMM. Second...did you press install after downloading? Man you guys are funny.
  5. darkwither3
    darkwither3
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    This mod goes perfect with David brasher's Highwayman mod. Set up camp along the blue road and Rob anyone who walks by.
  6. ob2ndtime
    ob2ndtime
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    Firstly, I love this mod and I know my game. I'm running GOTY 1.2.0.416 fully patched w/hgec and some house mods, a few clothing mods. All was well in Oblivion. I added this mod. Installed easily enough and in no time I had a great camp set up in the hills NW of Skingrad. Everything worked as stated regarding placement of objects, though it takes a bit of practice. So I saved and exited, restarted. That's when I noticed odd behavior starting straight from the obse loader. Intro music and sound would skip like a bad CD, but eventually load after a few seconds. I searched around my data files and deleted the bedroll. Back to normal. Will edit when I figure out how the bedroll had this and a few other, in-game effects on inventory.

    I am using the quickstart plug-in. I hope that was not the problem, hm.

    Anyone else experience this?

    @danman
    Have not found a portable house that works without %#$@%$ up my game.
  7. danman101203
    danman101203
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    Anyone know of a mod which does the same thing with the tent but as a house?
  8. Geacu
    Geacu
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    I seem to have an issue where I can't pick the stool back up once placed because it just activates it, but apart from that, I very much enjoy this mod and have had no issues apart from minor tent placement problems, but it was just because of the way I had it when activating the portable tent to it's deployed state.

    There's many areas in Cyrodil that I've stopped and thought they'd make great campsites, and now I can use them as such, the fact that setting the camp up adds a map marker for fast travel to your favorite, scenic view is very much appreciated aswell.

    Good for roleplayers or just for when you want to have a secluded spot away from it all to just relax.

    Good job, mate.
  9. kvatchcount
    kvatchcount
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    Should work well with roleplaying! IMA give it a try.
  10. Vikingbro37
    Vikingbro37
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    It's pretty nice, my only problem with it is that the tent is to big, so I probably wont be using the tent part of this mod.