Oblivion

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rebel5555

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rebel5555

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Volengrad Castle 1.1 Readme Improved by: rebel5555 (Joshua R.) Originally by: HU-210 Description: UPDATE:(1.0) Changed the way the castle looks(looked to much like a fort to me) added guards with working schedules added two horses that respawn in the stables added a pet in the castle (Duke the Dog) added working gates UPDATE:(1.1

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Volengrad Castle 1.1 Readme

Improved by: rebel5555 (Joshua R.)
Originally by: HU-210

Description:

UPDATE:(1.0)
Changed the way the castle looks(looked to much like a fort to me)
added guards with working schedules
added two horses that respawn in the stables
added a pet in the castle (Duke the Dog)
added working gates

UPDATE:(1.1)
Fixed the sidewalks so that they look beter and they don't overlap
Tweaked the AI for the guards a bit more.
Added the castle as a reward for beating the Fighters Guild Quest.
Fixed the gates so you can't clip through them any more.

UPDATE:(1.2)
Added the Castle Chapel
Added an Armory full of weapons and armor.
Added a smith in the armory that sells weapons and armor and also repairs them as well
Added a Hidden Treasure room with five very big display cases, three big crates, and 2 big chests owned by the player.


(If you don't want to wait untill the end of the fighters guild quest, read the poster beside the main gate and it will give you three choices. You can either complete the fighters guild quest, or you can find the secret passage that leads inside the castle and still earn the castle by completion of the Fighters guild, or finally you can just get the key plain and simple. I did it this way so everyone will be happy!)


Things I might add later:
Some more rooms for the interior when i get better at creating interior spaces.
I would like to add a blacksmith sometime later on.
Maybe i'll add more guards, more servants, maybe the mistress of the castle.

How to Install:
put the esp file in Program Files\Bethesda Softworks\Oblivion\Data
put the meshes in the mesh folder
put the textures in the texture folder

This adds a player-owned castle/mansion to the North of Skingrad, called Volengrad.

Features:
A fully furnished castle, owned by the player, including:
- a Great hall
- Private Quarters
- Dungeon (with secret area!)
- Servants' Quarters
- Library
- Winecellar (with secret area!)
- Large staircase with alchemical room
- Tower that can be accessed and used to manipulate the powers of the weather.
- Bandits to be overcome before you can take residence in the castle
- Stable to store your war-weary horse

There is plenty of storage place for your items, and also for your alchemical ingredients near the alchemical lab.