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ArtSH

Uploaded by

ArtemSHikoff

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About this mod

Construction Set Extender Prefabs for faster, smoother and easier mod creation.

Requirements
Permissions and credits
Donations
Never used it before I've found out that CSE has prefabs!

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What is a prefab?

Prefab is a handy instrument to quickly create sets of references compounded together as a separate unity in the window of Prefabs. In other words it is a way to object placement when you don't need to copy/paste from any location or manually place a lot of objects like dishes on plates. Instead you just pick a needed prefab and place it in the right corner. Everything else is already done.
 

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What prefabs this collection has?

I've picked sets of shelves, tables, counters, wallshelves, barsets, barrel piles, wineracks, crate piles and some other stuff for interior decoration purposes. All compounded objects are taken from vanilla locations, have vanilla level design flavour and vanilla meshes and textures of course. I say it just to be in case.

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Naming Convention

All prefabs named after their purpose or base objects.

When there are a lot of different object types (like shelves or tables) I use their base object name (i.e. "UC_Table01") and prefix _0X if there are different sets with certain object (i.e. "UC_Table03_02").

When there is only one exemplar of object (like Desk) I use numeral prefix only to differ different usages of this certain object.

When there is a prefab with no "main object" I name them for their purpose or something like that: chairs in front of the fireplace take name "FireplaceChairs", peculiar sets of objects I name "_Corner" like "SmithCorner".

If you can come up with more convenient and rational naming of prefabs you are welcome to present them in comments. Or PM me if you want to.

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List of Prefabs

 LC_Table01_Smith 
 LC_Table02  
 LC_Table02_02  
 LC_Table03  
 MC_BarrelFood  
 MC_BarrelFood2  
 MC_BarrelFood3  
 MC_BarrelPile01  
 MC_BarrelPile02  
 MC_BarrelTopped1Row  
 MC_BarrelTopped3Row  
 MC_BarrelToppedThree  
 MC_BarSet  
 MC_CratesPile01  
 MC_CratesPile02  
 MC_Drawer01  
 MC_Drawer02  
 MC_FireplaceChairs  
 MC_FireplaceChairs2  
 MC_Shelf01  
 MC_Shelf02  
 MC_Shelf03  
 MC_Shelf03_02  
 MC_Shelf03_03  
 MC_Shelf03_04  
 MC_Shelf03_05  
 MC_Shelf04  
 MC_SittingPlace  
 MC_Table03  
 MC_Table03_02  
 MC_Table03_03  
 MC_Table04  
 MC_Table04_02  
 MC_Table04_03  
 MC_Table04_Blades  
 MC_Table05  
 MC_Table06  
 MC_Table07  
 MC_Table07_02  
 MC_Tables01  
 MC_WineRack02  
 MC_WineRack03  
 MC_WineRack04  
 MC_WineRack04_02  
 MG_Desk01  
 MG_Shelf01  
 MG_Shelf02  
 MG_Shelf03  
 MG_WallShelf01  
 MG_WallShelf02  
 MG_WallShelf03  
 MG_WallShelf04  
 MG_WallShelf05  
 MG_WallShelf06  
 MG_WallShelf07  
 PracticeMat  
 SmithCorner  
 SmithCorner2  
 SmithCorner3  
 UC_Bowl02  
 UC_Bowl02_02  
 UC_Counter01  
 UC_Counter02  
 UC_Desk01  
 UC_Desk02  
 UC_Desk03  
 UC_Desk04  
 UC_Shelf01  
 UC_Shelf02  
 UC_Shelf03  
 UC_Shelf03_02  
 UC_Shelf03_03  
 UC_Shelf03_04  
 UC_Shelf04  
 UC_Table01  
 UC_Table02  
 UC_Table02_02  
 UC_Table03  
 UC_Table03_02  
 UC_Table03_03  
 UC_Table03_04  
 UC_Table03_05  
 UC_Table03_06  
 UC_Table04  
 UC_Table04_02  
 UC_Table05  
 UC_Table05_02  
 UC_Table06  
 UC_Table06_02  
 UC_Table07  
 UC_Table07_02  
 CounterSmith  
 LC_Corner01  
 LC_Crates01  
 LC_Shelf01  
 LC_Table01  

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Installation

Just use Wrye Bash, everything is packed as it should be.

Or manually unpack files to Data\BGSEE\Object Prefabs.

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Credits

Bethesda
CSE Team
DaggerfallTeam for an idea
and all game community