About this mod
Construction Set Extender Prefabs for faster, smoother and easier mod creation.
- Requirements
- Permissions and credits
- Donations
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What is a prefab?
Prefab is a handy instrument to quickly create sets of references compounded together as a separate unity in the window of Prefabs. In other words it is a way to object placement when you don't need to copy/paste from any location or manually place a lot of objects like dishes on plates. Instead you just pick a needed prefab and place it in the right corner. Everything else is already done.
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What prefabs this collection has?
I've picked sets of shelves, tables, counters, wallshelves, barsets, barrel piles, wineracks, crate piles and some other stuff for interior decoration purposes. All compounded objects are taken from vanilla locations, have vanilla level design flavour and vanilla meshes and textures of course. I say it just to be in case.
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Naming Convention
All prefabs named after their purpose or base objects.
When there are a lot of different object types (like shelves or tables) I use their base object name (i.e. "UC_Table01") and prefix _0X if there are different sets with certain object (i.e. "UC_Table03_02").
When there is only one exemplar of object (like Desk) I use numeral prefix only to differ different usages of this certain object.
When there is a prefab with no "main object" I name them for their purpose or something like that: chairs in front of the fireplace take name "FireplaceChairs", peculiar sets of objects I name "_Corner" like "SmithCorner".
If you can come up with more convenient and rational naming of prefabs you are welcome to present them in comments. Or PM me if you want to.
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List of Prefabs
LC_Table01_Smith
LC_Table02
LC_Table02_02
LC_Table03
MC_BarrelFood
MC_BarrelFood2
MC_BarrelFood3
MC_BarrelPile01
MC_BarrelPile02
MC_BarrelTopped1Row
MC_BarrelTopped3Row
MC_BarrelToppedThree
MC_BarSet
MC_CratesPile01
MC_CratesPile02
MC_Drawer01
MC_Drawer02
MC_FireplaceChairs
MC_FireplaceChairs2
MC_Shelf01
MC_Shelf02
MC_Shelf03
MC_Shelf03_02
MC_Shelf03_03
MC_Shelf03_04
MC_Shelf03_05
MC_Shelf04
MC_SittingPlace
MC_Table03
MC_Table03_02
MC_Table03_03
MC_Table04
MC_Table04_02
MC_Table04_03
MC_Table04_Blades
MC_Table05
MC_Table06
MC_Table07
MC_Table07_02
MC_Tables01
MC_WineRack02
MC_WineRack03
MC_WineRack04
MC_WineRack04_02
MG_Desk01
MG_Shelf01
MG_Shelf02
MG_Shelf03
MG_WallShelf01
MG_WallShelf02
MG_WallShelf03
MG_WallShelf04
MG_WallShelf05
MG_WallShelf06
MG_WallShelf07
PracticeMat
SmithCorner
SmithCorner2
SmithCorner3
UC_Bowl02
UC_Bowl02_02
UC_Counter01
UC_Counter02
UC_Desk01
UC_Desk02
UC_Desk03
UC_Desk04
UC_Shelf01
UC_Shelf02
UC_Shelf03
UC_Shelf03_02
UC_Shelf03_03
UC_Shelf03_04
UC_Shelf04
UC_Table01
UC_Table02
UC_Table02_02
UC_Table03
UC_Table03_02
UC_Table03_03
UC_Table03_04
UC_Table03_05
UC_Table03_06
UC_Table04
UC_Table04_02
UC_Table05
UC_Table05_02
UC_Table06
UC_Table06_02
UC_Table07
UC_Table07_02
CounterSmith
LC_Corner01
LC_Crates01
LC_Shelf01
LC_Table01
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Installation
Just use Wrye Bash, everything is packed as it should be.
Or manually unpack files to Data\BGSEE\Object Prefabs.
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Credits
Bethesda
CSE Team
DaggerfallTeam for an idea
and all game community