Unchained Conjuration removes magicka costs for summoning spells and extends their durations to 360 seconds, giving you unparalleled command over conjured allies and bound gear.
Requirements
DLC requirements
DLC name
Shivering Isles
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Changelogs
Version 1.0
Initial release of the mod
Sets all Conjuration spells to use 1 Magicka
Sets all summons, reanimate and bound spells to have a 360 second duration.
Unleash your full potential in the School of Conjuration with Unchained Conjuration! This mod revolutionizes your spellcasting experience by eliminating magicka costs for all summoning spells and extending their durations to an impressive 360 seconds.
Whether you're summoning powerful creatures like Daedroths, Dremora Lords, and Storm Atronachs, or wielding bound weapons and armor, Unchained Conjuration ensures your allies and equipment stay with you through every battle. This mod supports all standard Conjuration spells, including:
Summons: Bear, Scamp, Skeleton (and all its variants), Daedroth, Flame Atronach, Frost Atronach, Storm Atronach, Dremora, Spider Daedra, Xivilai, Ghost, Zombie (and its variants), Faded Wraith, Gloom Wraith, and even the mighty Lich.
Utility Spells: Turn Undead, Summon Ancestor Guardian, and Reanimate.
Embrace your mastery of the arcane and reshape the battlefield with ease. Whether you're a seasoned battlemage or a dedicated summoner, this mod empowers your character to conjure without limits! Installing: 💿 The easiest and fastest way to install the mod is through Mod Organizer 2
Uninstalling: 🗑️ To remove the mod, use the "Remove Mod" feature in Mod Organizer 2