Wow. It's look good. but I'll ask a question... what utility should I use to get such low-poly lod meshes?This is important for me, because I have my own projects that need such optimized models. Also, Is it possible to make the same models for the modder's resource "Strotis new house resource" Thanks in advance.
Lowering poly count is done in Blender, by manually merging vertices and using automated decimation. Atlassing is done by J3's script (not publicly released yet).
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but I'll ask a question... what utility should I use to get such low-poly lod meshes?This is important for me, because I have my own projects that need such optimized models.
Also, Is it possible to make the same models for the modder's resource "Strotis new house resource"
Thanks in advance.
Thanks a lot for making this, slowpard !
So many good mods coming out recently :D