Excellent work! This does a great job of looking better and being far more useful than the vanilla house without straying from that lovely Chorrol vibe.
You've tested that out and seen it happen? Several times I have installed house upgrade mods, and if they didn't include some kind of refresh feature, I have had to disable and re-enable the references that all the upgrades are attached to to get the new ones to pop up.
I finally installed it. I love it! The place looks really great and you were smart enough to account for players that have already purchased the furniture upgrades by utilizing scripts that check for this and add the new furniture in. Perfect!
If you plan to do other houses, I hope you do Cheydinhal, Bruma, and Bravil first, since those are the only houses I haven't upgraded in my setup with mods yet.
By the Divines!!! Yes! I was lamenting the fact none of the Arborwatch overhauls are really to my taste, yet Chorrol is my favorite city in Oblivion. And then this comes along! Perfect! Thank you so much! Gorgeous and simple.
Eh neither of those impressed me very much. The first one has a decent vanilla style, but has a very ugly door at the end of the dinner room, and a fireplace in the suite that wont load properly. Not to mention that it simply adds a new cell to replace the old cell (instead of using the old one and enhancing the upgrade like my mod does), which is a really lazy and flawed way of doing it.
Regarding the second mod.... i see you already found some issues and dropped a comment about it there. So how about you stop commenting here until you have finally played my mod as well?
Bethesda, i guess? I see no difference in her behavior if i have this mod disabled, and the UESP also says that she usually buys potions and alchemy equipment from the player.
I now could make up some ridiculous background story of how a retired senior mage from the arcane university secretly sold these to Seed-Neeus but i really do not care enough.
so it's just not lore friendly enough that a general goods trader could purchase a rare but likely largely sought after item from someone in hopes to turn a profit? just because the mages guild restricted enchanting outside the guild doesn't mean it's illegal or impossible to do without them lmao, you can easily go and buy enchanting/spellmaking equipment as a non-guild member with an official DLC
21 comments
!::! Fred
If you plan to do other houses, I hope you do Cheydinhal, Bruma, and Bravil first, since those are the only houses I haven't upgraded in my setup with mods yet.
Regarding the second mod.... i see you already found some issues and dropped a comment about it there. So how about you stop commenting here until you have finally played my mod as well?
Or with this one...