Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod is essentially an analogue of the properties of Bonfire Ascetic (DS2),when you start a battle in some location, the enemies switch to the player and attack (randomly depends on the distance), in short, they don’t wait for you, but act in a crowd..The operating algorithm is very simple, it works only during combat and for each pass of the script engine only once (there is no cycle when there is a list of opponents), which has practically no effect on the engine.That's all guys)